nulltest the level 1 Cornac Flenser by nosrepemos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassFlenser
Level / Exp1 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity16 (base 16)
Constitution13.742305735974 (base 11)
Magic15 (base 15)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life139/139
Stamina100/100
Vim2/20
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy22
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage9
Accuracy22
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance5%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2.1
Ranged Defense2.1
Fatigue0
Physical Save8.3098070075909
Spell Save8.75
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
0/5
0/5
0/5
Technique / Flensing style1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Blood magic1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Forest troll hits nulltest for 14 physical damage.
You collect a new ingredient:
length of troll intestine.
nulltest hits Forest troll for 14 physical damage.
nulltest killed Forest troll!

Resting starts...

Talent Blood Spray is ready to use.
Talent Scholar of Brutality is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the east (wolf)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (wolf)).