Prey the level 7 Halfling Wyrmic by lordblade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexFemale
RaceHalfling
ClassWyrmic
Level / Exp7 / 34%
Sizesmall
Lifes / Deaths

Primary Stats

Strength31 (base 29)
Dexterity32 (base 29)
Constitution33 (base 29)
Magic29 (base 29)
Willpower38 (base 29)
Cunning32 (base 29)

Resources

Life304/304
Stamina181/188
Equilibrium0
Healing Factor1.21
Regeneration7.9941122764157

Speed

Mental0%
Attack0%
Movement+49.545105411692%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage39
Accuracy42
Crit Chance24%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance9%
Speed1

Offense: Mind

Mindpower41
Crit Chance21%
Speed1

Defense: Base

Armour (hardiness)13 (30%)
Defense18
Ranged Defense23
Fatigue17
Physical Save39
Spell Save32
Mental Save37

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Cold drake aspect1.30
5/5
3/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
5/5
3/5
0/5
0/5
Technique / Combat veteran1.00
5/5
3/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
5/5
3/5
0/5
0/5
Technique / Shield offense1.10
5/5
3/5
0/5
0/5
Technique / Two-handed assault1.10
5/5
3/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
5/5
3/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
5/5
3/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
5/5
3/5
0/5
0/5
Race / Halfling1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
2/5
2/5
3/5
Wild-gift / Call of the wild1.20
5/5
3/5
0/5
0/5

Effects

Quests

active
done
done
done
active
active

Equipment

On feet
Light source
On head
Tool
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 58 turns (stop reason: at exit).


Prey wears (replacing
rough leather belt of transcendence): cleansing rough leather belt of life.

Prey wears (replacing
iron shield of cold resistance (+15%) (4 def, 2 armour, 8.5-10.2 power, 19 block)): reinforced steel shield of temporal resistance (+10%) (6 def, 7 armour, 16-19.2 power, 75 block).

Prey wears (replacing
brass lantern): survivor's brass lantern of focus.

You gain 1.00 gold from the transmogrification of
flaming quiver of elm arrows (12/12, 14-19.6 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 10.5-12.6 power, 22 block).
You gain 5.48 gold from the transmogrification of
spiked rough leather armour of the hero (1 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.29 gold from the transmogrification of
cleansing rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 3.71 gold from the transmogrification of
cruel ash vilestaff of fate (15-18 power, 3 apr, darkness element).
You gain 1.55 gold from the transmogrification of
horrifying mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
You gain 2.30 gold from the transmogrification of
balanced iron longsword (12.5-17.5 power, 2 apr).
You gain 2.11 gold from the transmogrification of
ranger's elm longbow of power.
You gain 0.25 gold from the transmogrification of
iron greatsword (14-22.4 power, 1 apr).
You gain 3.07 gold from the transmogrification of
balanced iron battleaxe (12-18 power, 1 apr).
You gain 1.20 gold from the transmogrification of
regeneration infusion of the titan (heal 181 over 5 turns).
Saving done.

There is a previous level here (press '' or right click to use).
Saving done.

Saving done.

Saving game...

Saving done.

Saving done.

Saving game...