Arthfael the level 11 Higher Archmage by Arthfael

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp11 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity13 (base 10)
Constitution15 (base 10)
Magic34 (base 33)
Willpower30 (base 25)
Cunning13 (base 11)

Resources

Life229/229
Mana115/115
Healing Factor1.1460311219418
Regeneration0.28650778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage14
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance9%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+12%
Light+10%
Mind+6%
Fire+5%
All0%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)17 (30%)
Defense33
Ranged Defense36
Fatigue0
Physical Save27
Spell Save21
Mental Save15

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 35%( 70%)
Temporal+ 22%( 70%)
Mind+ 10%( 70%)
Arcane+ 20%( 70%)
Fire+ 19%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance40%
Stun Resistance10%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
2/5
0/5
0/5
Spell / Phantasm1.30
2/5
3/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
3/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
active
done
failed
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Arthfael the Higher Archmage level 10
8th Mirth 122nd year of Ascendancy at 23:29
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Arthfael the Higher Archmage level 7
1st Mirth 122nd year of Ascendancy at 20:56
see stats

Log


Arthfael wears (replacing
survivor's brass lantern of health): Summertide Phial.

Arthfael wears (replacing
Eye of the Dreaming One): elm totem of healing [power 116] (15 cooldown).

You gain 7.47 gold from the transmogrification of
rejuvenating iron mail armour of stability (2 def, 4 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.72 gold from the transmogrification of
impenetrable iron mail armour of lightning resistance (2 def, 9 armour).
You gain 2.31 gold from the transmogrification of
linen wizard hat of arcana (1 def, 0 armour).
You gain 0.65 gold from the transmogrification of
iron helm of constitution (+2) (0 def, 3 armour).
You gain 8.09 gold from the transmogrification of
Adith (0 def, 1 armour).
You gain 2.05 gold from the transmogrification of
temporal iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 7.90 gold from the transmogrification of
Deepstrail the linen cloak (1 def, 6 armour).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (15-21 power, 2 apr).
You gain 4.54 gold from the transmogrification of
balanced steel greatsword of erosion (21-34 power, 2 apr).
You gain 2.54 gold from the transmogrification of
arcing iron greatmaul of paradox (17-26 power, 1 apr).
You gain 2.25 gold from the transmogrification of
arcing iron dagger of phasing (10-12 power, 10 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.

Arthfael stops surging mana.

Talent Rune: Manasurge is ready to use.
There is a Way into the heart of the gloom here (press '' or right click to use).
Ran for 9 turns (stop reason: interesting terrain).


Saving done.

There is a ladder to worldmap here (press '' or right click to use).
You feel very confident walking into this place.