Andrew the level 4 Yeek Necromancer by Arthfael

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp4 / 1%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic24 (base 24)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life104/109
Mana159/166
Soul12/12
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%
Darkness+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save15
Mental Save11

Defense: Resistances

Darkness+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

That was close (Madness (Adventure) difficulty) Killed your target while having only 1 life left.
By Andrew the Yeek Necromancer level 2
75th Pyre 122nd year of Ascendancy at 21:03
see stats
Utterly Destroyed (Madness (Adventure) difficulty) Died on the Eidolon Plane.
By Andrew the Yeek Necromancer level 4
77th Pyre 122nd year of Ascendancy at 02:47
see stats

Log


Andrew casts
Ghost Walk.
Andrew's form becomes intangible!


Armoured skeleton warrior is no longer out of phase.

Ran for 2 turns (stop reason: suffocating).

Andrew the level 3 yeek necromancer suffocated to death on level 3 of Murgol Lair.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Ghost Walk is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: interesting character).


Welcome to level 4 [Andrew].
Andrew has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

Personal New Achievement: Utterly Destroyed (Madness (Adventure) difficulty)!