Andrew the level 6 Ogre Marauder by Arthfael

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceOgre
ClassMarauder
Level / Exp6 / 24%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 14)
Dexterity28 (base 29)
Constitution10 (base 10)
Magic12 (base 10)
Willpower11 (base 10)
Cunning16 (base 14)

Resources

Life178/178
Stamina122/128
Equilibrium12
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.855343200023
See Invisible21.855343200023

Offense: Mainhand

Damage32
Accuracy38
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage25
Accuracy38
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)12.335093952971 (47.857809501309%)
Defense14
Ranged Defense14
Fatigue16
Physical Save18
Spell Save14
Mental Save15

Defense: Resistances

Fire+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Duelist1.30
5/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
1/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
On fingers
On hands
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

You pickup 0.70 gold pieces.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Andrew wears (replacing
bright brass lantern of health): nightwalker's brass lantern.

Andrew wears:
savior's copper ring.

You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.81 gold from the transmogrification of
linen wizard hat of darkness (+16%) (1 def, 0 armour).
You gain 1.19 gold from the transmogrification of
flaming iron waraxe of massacre (16-22 power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron waraxe of massacre (18-24 power, 2 apr).
You gain 1.08 gold from the transmogrification of
rough leather sling of fire.
You gain 1.17 gold from the transmogrification of
iron mace of erosion (12-17 power, 2 apr).
You gain 2.10 gold from the transmogrification of
flaming iron battleaxe of erosion (13-20 power, 1 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the titan (speed 430%; cd 14).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.