Sayrrie the level 5 Shalore Adventurer by ohiruneko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceShalore
ClassAdventurer
Level / Exp5 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic14 (base 12)
Willpower15 (base 12)
Cunning13 (base 12)

Resources

Life-13/143
Psi105/105
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage4
Accuracy8
Crit Chance0%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower15.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save7.7
Spell Save10.15
Mental Save9.8

Inscriptions (2/3)

Runes
Runes

Class Talents

Generic Talents

Race / Shalore1.00
0/5
0/5
0/5
0/5
Psionic / Augmented mobility1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

Light source

Inventory

Achievements

Log


You feel a surge of power as a powerful creature falls nearby.

Welcome to level 2 [Sayrrie].
Sayrrie has 5 stat point(s), 6 class talent point(s), 4 generic talent point(s), 6 category point(s) to spend. Press p to use them.

Welcome to level 3 [Sayrrie].
Sayrrie has 8 stat point(s), 7 class talent point(s), 5 generic talent point(s), 6 category point(s) to spend. Press p to use them.

Welcome to level 4 [Sayrrie].
Sayrrie has 10 stat point(s), 8 class talent point(s), 6 generic talent point(s), 6 category point(s) to spend. Press p to use them.

Welcome to level 5 [Sayrrie].
Sayrrie has 13 stat point(s), 10 class talent point(s), 6 generic talent point(s), 6 category point(s) to spend. Press p to use them.


You pickup 0.50 gold pieces.

You pickup 3.15 gold pieces.

Sayrrie picks up (a.):
chilling steel dagger (12-15.6 power, 6 apr).
Sayrrie picks up (b.):
living mindstar 'Shockstake' (17.5-19.25 power, 40 apr, mind damage).
Sayrrie picks up (c.):
corrosive voratun shield of mind resistance (+17%) (12 def, 3 armour, 195.5 block).
Sayrrie picks up (f.):
pouch of steel shots of annihilation (21/21, 28-33.6 power, 7 apr).
Sayrrie picks up (c.):
cleansing cured leather armour of stability (2 def, 4 armour).
Sayrrie picks up (c.):
fungal drakeskin leather sling of power.

Ran for 4 turns (stop reason: didn't move).


Ran for 7 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Sayrrie starts suffocating to death!
Sayrrie is suffocating.


Saving game...