Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Madness Roguelike |
| Sex | Female |
| Race | Shalore |
| Class | Adventurer |
| Level / Exp | 6 / 21% |
| Size | medium |
| Lifes / Deaths | Killed by Sairyee at level 6 on the 2nd Mirth 122nd year of Ascendancy at 04:06 / 1 |
Primary Stats
| Strength | 20 (base 12) |
| Dexterity | 13 (base 12) |
| Constitution | 20 (base 12) |
| Magic | 14 (base 12) |
| Willpower | 15 (base 12) |
| Cunning | 16 (base 12) |
Resources
| Life | -17/184 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Barehand
| Damage | 9 |
| Accuracy | 25 |
| Crit Chance | 1% |
| APR | 20 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 16.9 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 15 (30%) |
| Defense | 28.025 |
| Ranged Defense | 28.025 |
| Fatigue | 8 |
| Physical Save | 14 |
| Spell Save | 10.15 |
| Mental Save | 24.425 |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Generic Talents
| Race / Shalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | You are suffocating! Each turn you lose an ever increasing percent of your total life (currently 35%) Suffocating |
Quests
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
Equipment
| On fingers | voratun ring 'Glorulrassra' voratun ring 'Glorulrassra'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +17 Armour penetration: +14 Physical power: +7 Defense: +14 Changes stats: +10 Str / +8 Con Changes resistances: +9% blight / +36% light / +5% arcane Changes damage: +15% blight / +18% light / +6% arcane Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | wyrmwaxed linen cloak of backstabbing (1 def, 0 armour) wyrmwaxed linen cloak of backstabbing (1 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +6 Armour penetration: +6 Defense: +1 Changes resistances: +6% acid / +6% fire / +6% cold / +6% lightning Critical mult.: +13.00% Stealth bonus: +7 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | caller's drakeskin leather armour of command (20 def, 15 armour) caller's drakeskin leather armour of command (20 def, 15 armour)Requires: - Strength 20 Infused by nature Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +15 Defense: +20 Fatigue: +8% Changes stats: +3 Cun Changes resistances: +8% physical / +9% fire / +8% nature / +9% cold Mental save: +18 A suit of armour made of leather. |
Inventory
This item will automatically be transmogrified when you leave the level. teleportation rune of the wizard (range 77)teleportation rune of the wizard (range 77) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 77 with a minimum range of 15. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. Airstrider the dwarven-steel dagger (17-22.1 power, 7 apr)Airstrider the dwarven-steel dagger (17-22.1 power, 7 apr) Requires: - Dexterity 24 Infused by nature Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 Base power: 17.0 - 22.1 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Damage (Melee): +20 insidious poison / +7 temporal / +7 nature / +4 lightning When wielded/worn: Accuracy: +6 Defense: +6 Changes resistances: +6% temporal / +3% darkness / +6% nature Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. elemental voratun greatsword of torment (65.5-104.8 power, 4 apr)elemental voratun greatsword of torment (65.5-104.8 power, 4 apr) Requires: - Strength 48 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 65.5 - 104.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * Random elemental explosion * 20% chance to torment the target When wielded/worn: Changes resistances penetration: +19% acid / +13% darkness / +16% lightning / +16% cold / +14% mind / +16% fire Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. dwarven-steel longsword 'Drolen' (20.5-28.7 power, 4 apr)dwarven-steel longsword 'Drolen' (20.5-28.7 power, 4 apr) Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 20.5 - 28.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% On weapon hit: * Slows global speed by 40% * 20% chance to torment the target When wielded/worn: Damage when hit (Melee): 4 mind Changes resistances: +9% cold / +3% darkness / +3% temporal Changes resistances penetration: +11% mind / +10% darkness Spell save: +20 Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. brawler's voratun gauntlets (0 def, 3 armour)brawler's voratun gauntlets (0 def, 3 armour) Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Changes stats: +3 Str / +2 Dex / +3 Cun Talent cooldown: Double Strike (-1 turn) Physical save: +13 Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. iron gauntlets 'Halerand' (0 def, 1 armour)iron gauntlets 'Halerand' (0 def, 1 armour) Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +8 Armour: +1 Changes stats: +3 Str Physical save: +20 Stamina each turn: +0.80 Metal gloves protecting the hands up to the middle of the lower arm. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Sairyee picks up (d.): elemental voratun greatsword of torment (65.5-104.8 power, 4 apr).
Sairyee wears: wyrmwaxed linen cloak of backstabbing (1 def, 0 armour).
Sairyee wears: voratun ring 'Glorulrassra'.
You feel a surge of power as a powerful creature falls nearby.
Ran for 6 turns (stop reason: didn't move).
Ran for 4 turns (stop reason: store entrance spotted).
Sairyee picks up (d.): dwarven-steel longsword 'Drolen' (20.5-28.7 power, 4 apr).
You feel a surge of power as a powerful creature falls nearby.
Welcome to level 6 [Sairyee].
Sairyee has 15 stat point(s), 11 class talent point(s), 7 generic talent point(s), 7 category point(s) to spend. Press p to use them.
Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
You don't see how to get there...
Sairyee picks up (f.): iron gauntlets 'Halerand' (0 def, 1 armour).
Sairyee wears: caller's drakeskin leather armour of command (20 def, 15 armour).
Sairyee starts suffocating to death!
Sairyee is suffocating.
Saving game...
