Necroman the level 11 Skeleton Necromancer by alexbakker144

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp11 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26.956558708535 (base 10)
Dexterity25.956558708535 (base 10)
Constitution22 (base 22)
Magic36 (base 33)
Willpower16 (base 13)
Cunning19 (base 14)

Resources

Life295/295
Mana200/200
Souls9/10
Healing Factor1.4
Regeneration1.89

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Invisible2

Offense: Mainhand

Damage22
Accuracy25
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower35
Crit Chance14%
Speed1

Offense: Mind

Mindpower21.9
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+22%
Darkness+10%
Acid+10%
Blight+10%
Arcane+12%
Fire+32%
Cold+12%

Defense: Base

Armour (hardiness)10 (30%)
Defense7.5847955479874
Ranged Defense7.5847955479874
Fatigue0
Physical Save24.067397773994
Spell Save18.2
Mental Save12.25

Defense: Resistances

Lightning+ 15%( 70%)
Nature+ 20%( 70%)
Blight+ 20%( 70%)
Fire+ 35%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
2/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
1/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
2/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
4/5
3/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Necroman the Skeleton Necromancer level 10
4th Flare 122nd year of Ascendancy at 06:37
see stats
That was close Killed your target while having only 1 life left.
By Necroman the Skeleton Necromancer level 11
3rd Dusk 122nd year of Ascendancy at 22:54
see stats
The Arena Unlocked Arena mode.
By Necroman the Skeleton Necromancer level 10
7th Flare 122nd year of Ascendancy at 15:51
see stats

Log

You gain 0.92 gold from the transmogrification of iron plate armour of lightning resistance (3 def, 7 armour).
You gain 3.85 gold from the transmogrification of
enlightening steel plate armour of cold resistance (4 def, 9 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 7.40 gold from the transmogrification of
psion's linen wizard hat of madness (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.34 gold from the transmogrification of
cleansing linen wizard hat of frost (+16%) (1 def, 0 armour).
You gain 1.73 gold from the transmogrification of
radiant rough leather gloves of magic (+3) (0 def, 1 armour).
You gain 3.00 gold from the transmogrification of
Bloomblast (0 def, 2 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.80 gold from the transmogrification of
grounding rough leather belt of resilience.
You gain 4.75 gold from the transmogrification of
yew starstaff 'Ulfibar' (20-24 power, 4 apr, light damage).
You gain 4.40 gold from the transmogrification of
Layeralle (6-6.6 power, 18 apr, nature damage).
You gain 4.00 gold from the transmogrification of
quick steel longsword of erosion (13.5-18.9 power, 3 apr).
You gain 1.12 gold from the transmogrification of
acidic iron longsword of massacre (13-18.2 power, 2 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 0.50 gold from the transmogrification of
steel greatsword (22.5-36 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (20.5-30.75 power, 1 apr).
You gain 1.21 gold from the transmogrification of
arcing steel greatmaul (24-36 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel dagger of massacre (14-18.2 power, 6 apr).
You gain 1.26 gold from the transmogrification of
steel battleaxe of crippling (20-30 power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron battleaxe (11-16.5 power, 1 apr).
You gain 1.79 gold from the transmogrification of
arcing iron battleaxe of crippling (9-13.5 power, 1 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 0.90 gold from the transmogrification of
rogue's steel ring.
You gain 1.74 gold from the transmogrification of
insidious poison infusion (17 nature damage, 26% healing reduction).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.