Baltham the level 19 Skeleton Archer by baltham

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassArcher
Level / Exp19 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48.752612745299 (base 23)
Dexterity67.752612745299 (base 47)
Constitution35 (base 27)
Magic16 (base 10)
Willpower17 (base 10)
Cunning33 (base 12)

Resources

Life524/524
Positive0/84
Stamina142/142
Healing Factor1.2
Regeneration4.26

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision7

Offense: Mainhand

Damage106
Accuracy47
Crit Chance10%
APR21
Speed0.80

Offense: Spell

Spellpower16
Crit Chance9%
Speed1

Offense: Mind

Mindpower22.55
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+9%
Nature+8%
Blight+4%
Physical+16%
Cold+15%
All0%

Defense: Base

Armour (hardiness)37.92 (81.030927835052%)
Defense25.106707230427
Ranged Defense26.106707230427
Fatigue30
Physical Save29.094207230427
Spell Save22.2625
Mental Save28.6875

Defense: Resistances

Acid+ 13%( 70%)
Physical+ 18%( 70%)
Cold+ 44%( 70%)
All+ 6%( 70%)
Lightning+ 13%( 70%)
Light+ 12%( 70%)
Darkness+ 12%( 70%)
Fire+ 12%( 70%)
Nature+ 25%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance21%
Bleed Resistance100%
Disarm Resistance44%
Fear Resistance100%
Stun Resistance26%
Poison Resistance100%
Knockback Resistance45%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
5/5
1/5
0/5
0/5
Technique / Combat veteran0.90
1/5
1/5
1/5
1/5
Technique / Archery excellence1.30
2/5
1/5
1/5
0/5
Technique / Archery prowess1.30
3/5
1/5
2/5
3/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
1/5
2/5

Generic Talents

Technique / Field control1.00
1/5
1/5
1/5
1/5
Undead / Skeleton1.10
2/5
3/5
1/5
4/5
Cunning / Survival1.00
3/5
0/5
1/5
0/5
Technique / Combat training1.30
2/5
3/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
done
done
done
active
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Baltham the Skeleton Archer level 5
7th Mirth 122nd year of Ascendancy at 06:18
see stats
Exterminator (Exploration mode) Killed 1000 creatures.
By Baltham the Skeleton Archer level 16
52nd Dusk 122nd year of Ascendancy at 07:26
see stats
Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Baltham the Skeleton Archer level 15
34th Dusk 122nd year of Ascendancy at 12:02
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Baltham the Skeleton Archer level 10
7th Flare 122nd year of Ascendancy at 15:40
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Baltham the Skeleton Archer level 9
6th Flare 122nd year of Ascendancy at 15:53
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Baltham the Skeleton Archer level 11
3rd Dusk 122nd year of Ascendancy at 20:36
see stats

Log

Your Skin of Many (12 def, 6 armour) is magically sorted by the storage room and put in a pile with the others items of the same type.

Baltham drops on the floor:
Eel-skin armour (10 def, 1 armour).
Your
Eel-skin armour (10 def, 1 armour) is magically sorted by the storage room and put in a pile with the others items of the same type.

Baltham drops on the floor:
Behemoth Hide (4 def, 6 armour).
Your
Behemoth Hide (4 def, 6 armour) is magically sorted by the storage room and put in a pile with the others items of the same type.

Baltham drops on the floor:
augmenting linen wizard hat of arcana (1 def, 0 armour).
Your
augmenting linen wizard hat of arcana (1 def, 0 armour) is magically sorted by the storage room.

Baltham drops on the floor:
Aletta's Diadem (0 def, 0 armour).
Your
Aletta's Diadem (0 def, 0 armour) is magically sorted by the storage room and put in a pile with the others items of the same type.

Baltham drops on the floor:
Wyrmbreath (0 def, 4 armour).
Your
Wyrmbreath (0 def, 4 armour) is magically sorted by the storage room.

Baltham drops on the floor:
Crystle's Astral Bindings (0 def, 0 armour).
Your
Crystle's Astral Bindings (0 def, 0 armour) is magically sorted by the storage room and put in a pile with the others items of the same type.

Baltham drops on the floor:
Rune of the Rift (218.00 temporal damage, removed from time 4 turns).
Your
Rune of the Rift (218.00 temporal damage, removed from time 4 turns) is magically sorted by the storage room.

Baltham drops on the floor:
Flarespike the dwarven-steel dagger (17.5-22.75 power, 7 apr).
Your
Flarespike the dwarven-steel dagger (17.5-22.75 power, 7 apr) is magically sorted by the storage room and put in a pile with the others items of the same type.

There is a teleportation circle to the surface here (press '' or right click to use).

There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.