Grise the level 12 Skeleton Marauder by baltham

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsIgnore Race/Class Locks 1.0.1
Stone Wardens DLC Class 1.0.3
Items Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassMarauder
Level / Exp12 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 26)
Dexterity46 (base 26)
Constitution22 (base 22)
Magic10 (base 10)
Willpower13 (base 10)
Cunning20 (base 11)

Resources

Life316/316
Stamina150/150
Healing Factor1.1
Regeneration1.925

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6
See Stealth7
See Invisible6

Offense: Mainhand

Damage62
Accuracy33
Crit Chance10%
APR16
Speed1.00

Offense: Offhand

Damage30
Accuracy33
Crit Chance9%
APR15
Speed1.00

Offense: Spell

Spellpower15
Crit Chance5%
Speed1

Offense: Mind

Mindpower22.55
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+4%
Light+10%
All0%

Defense: Base

Armour (hardiness)27.92 (69%)
Defense30
Ranged Defense34
Fatigue9
Physical Save21.025
Spell Save16.4
Mental Save21.45

Defense: Resistances

Acid+ 5%( 70%)
Physical+ 6%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Light+ 30%( 70%)
Mind+ 11%( 70%)
Fire+ 6%( 70%)
Lightning+ 6%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance40%
Fear Resistance100%
Poison Resistance100%
Blind Resistance26%
Disarm Resistance21%
Bleed Resistance100%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
3/5
1/5
1/5
Technique / Battle tactics1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Technique / Thuggery1.30
1/5
2/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
2/5
1/5
1/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
0/5
4/5

Effects

beneficial effect

Quests

done
active
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Grise the Skeleton Marauder level 8
8th Dusk 122nd year of Ascendancy at 11:39
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Grise the Skeleton Marauder level 10
22nd Dusk 122nd year of Ascendancy at 12:59
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Grise the Skeleton Marauder level 4
5th Mirth 122nd year of Ascendancy at 13:45
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Grise the Skeleton Marauder level 7
4th Flare 122nd year of Ascendancy at 00:18
see stats

Log

Talent Re-assemble is ready to use.
Talent Rune: Phase Door is ready to use.

Talent Flurry is ready to use.

Talent Rush is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: interesting terrain).


You gain 3.62 gold from the transmogrification of
nimble rough leather armour of lightning resistance (1 def, 2 armour).
You gain 2.95 gold from the transmogrification of
steel mail armour of implacability (2 def, 10 armour).
You gain 6.04 gold from the transmogrification of
verdant woollen robe of life (0 def, 0 armour).
You gain 5.10 gold from the transmogrification of
wyrm's mossy mindstar of storms (3-3.3 power, 12 apr, mind damage).
You gain 6.88 gold from the transmogrification of
blazebringer's steel longsword of shearing (15-21 power, 3 apr).
You gain 5.78 gold from the transmogrification of
glacial steel greatsword of crippling (22-35.2 power, 2 apr).
You gain 2.55 gold from the transmogrification of
quick steel dagger (11-14.3 power, 6 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 42nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:46.


Today is the 43rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:01.


Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)

Today is the 44th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.


There is a A mysterious hole in the beach here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Saving done.

There is a ladder to worldmap here (press '' or right click to use).