Deathgrip the level 7 Ghoul Brawler by TheInternetJanitor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassBrawler
Level / Exp7 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29.752612745299 (base 14)
Dexterity33 (base 23)
Constitution26.752612745299 (base 10)
Magic10 (base 10)
Willpower8 (base 10)
Cunning25 (base 23)

Resources

Life294/294
Stamina113/113
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite5

Offense: Barehand

Damage28
Accuracy39
Crit Chance6%
APR6
Speed0.60

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower20.3
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)10 (37.584269662921%)
Defense12.39756097561
Ranged Defense12.39756097561
Fatigue11
Physical Save27.888414460855
Spell Save6.3
Mental Save16.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
4/5
1/5
0/5
0/5
Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
1/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
1/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
2/5
1/5
0/5
0/5
Technique / Conditioning1.10
1/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
done
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Log

Deathgrip picks up (m.): citrine.
Deathgrip picks up (m.):
citrine.
Deathgrip picks up (e.):
agate.
Deathgrip picks up (e.):
agate.
Deathgrip picks up (f.):
spinel.
You pickup 0.55 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.80 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 32 turns (stop reason: dialog is displayed).


You gain 16.00 gold from the transmogrification of
Eye of the Dreaming One.
You gain 1.59 gold from the transmogrification of
scorching brass lantern.
You gain 0.80 gold from the transmogrification of
iron helm of strength (+3) (0 def, 3 armour).
You gain 0.43 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, physical element).
You gain 2.02 gold from the transmogrification of
arcing iron dagger of erosion (10.5-13.65 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.