Junji the level 1 Cornac Shadowblade by One-EyedJack

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassShadowblade
Level / Exp1 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity14 (base 13)
Constitution10 (base 10)
Magic16 (base 16)
Willpower10 (base 10)
Cunning15 (base 13)

Resources

Life-4/130
Mana81/100
Stamina66/80
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy8
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage3
Accuracy8
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3.4
Ranged Defense3.4
Fatigue6
Physical Save7
Spell Save9.1
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 34 turns (stop reason: all resources and life at maximum).


Junji picks up (c.):
agate.
Ran for 2 turns (stop reason: hostile spotted to the southwest (skeleton mage)).


Junji uses Dual Strike.

Skeleton mage shrugs off the effect 'Stunned'!
Junji hits Skeleton mage for 3 physical, 7 darkness, 7 physical, 7 darkness (24 total damage).

Skeleton mage hits Junji for 13 lightning damage.
Junji misses Skeleton mage.
Junji hits Skeleton mage for 4 physical, 7 darkness (11 total damage).
Skeleton mage casts Manathrust.


Skeleton mage hits Junji for 67 arcane damage.
Junji uses Infusion: Regeneration.

Junji starts regenerating health quickly.

Skeleton mage misses Junji.

Junji misses Skeleton mage.
Junji hits Skeleton mage for 4 physical, 7 darkness (11 total damage).
Skeleton mage casts Flame.

Skeleton mage's spell attains critical power!
Junji is on fire!

Skeleton mage's Flame hits
Junji for 55 fire damage.

Burning from Skeleton mage hits
Junji for 18 fire damage.
Junji casts Phase Door.

Saving game...