sling the level 6 Halfling Gunslinger by blueless

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassGunslinger
Level / Exp6 / 61%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity35 (base 24)
Constitution16 (base 12)
Magic10 (base 10)
Willpower14 (base 10)
Cunning30 (base 18)

Resources

Life180/180
Steam100/100
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage20
Accuracy36
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage20
Accuracy36
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance7%
Speed1

Offense: Mind

Mindpower24
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+8%
Cold+11%
Nature+5%

Defense: Base

Armour (hardiness)4 (30%)
Defense22
Ranged Defense22
Fatigue7
Physical Save5
Spell Save-2
Mental Save5

Defense: Resistances

Darkness+ 21%( 70%)
Light+ 20%( 70%)
Temporal+ 6%( 70%)
Lightning+ 5%( 70%)
Cold+ 22%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance20%

Inscriptions (3/3)

Implants
Implants
Runes

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
2/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Ran for 27 turns (stop reason: at exit).

Sling uses
Create Tinker.
You don't see how to get there...

Sling uses
Create Tinker.
Sling uses
Create Tinker.
EUREKA!
Learnt new tinker schematic:
Waterproof Coating
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 17.50 gold from the melting of
Imp Claw.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 1.42 gold from the melting of
elm longbow of fire.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving game...

Saving done.