wyrm the level 9 Thalore Wyrmic by blueless

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassWyrmic
Level / Exp9 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 32)
Dexterity15 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower28 (base 23)
Cunning10 (base 10)

Resources

Life247/247
Stamina145/169
Equilibrium33
Healing Factor1.2
Regeneration6.96

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage56
Accuracy30
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower21.8
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+8%
Physical+8%
Lightning+4%
All0%

Defense: Base

Armour (hardiness)23.3 (66.666666666667%)
Defense7.75
Ranged Defense9.75
Fatigue15
Physical Save26.45
Spell Save20.8
Mental Save19.3

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 6%( 70%)
Temporal+ 6%( 70%)
Nature+ 10%( 70%)
Fire+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
2/5
1/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
3/5
1/5
1/5
0/5
Technique / Two-handed weapons1.10
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
2/5
3/5
0/5

Effects

Quests

failed
done
done
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Poisonous Sided with the assassin lord.
By wyrm the Thalore Wyrmic level 6
10th Dusk 122nd year of Ascendancy at 14:49
see stats

Log

Talent Infusion: Regeneration is ready to use.
Ran for 2 turns (stop reason: taken damage).

Wyrm slows down.

Black jelly's Slime Spit hits
wyrm for 25 acid, 23 nature (48 total damage).

Wyrm picks up (c.):
balanced steel mace of erosion (15-21 power, 3 apr).

Wyrm uses Infusion: Wild.

Wyrm speeds up.

Wyrm is cured!

Wyrm lessens the pain.

Wyrm uses Infusion: Regeneration.

Wyrm starts regenerating health quickly.


Wyrm feels pain again.

Wyrm stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Nature's Touch is ready to use.

There is an exit to the worldmap here (press '' or right click to use).

You gain 3.07 gold from the transmogrification of
balanced steel mace of erosion (15-21 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (22.5-36 power, 2 apr).
You gain 2.48 gold from the transmogrification of
steel dagger of vileness (10.5-13.65 power, 6 apr).
There is a Entrance to a ruined dungeon here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.