Necromancer the level 1 Shalore Necromancer by Rengaru

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceShalore
ClassNecromancer
Level / Exp1 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic17 (base 15)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life35/90
Mana84/90
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save6.3
Spell Save11.55
Mental Save9.8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Crimson crystal casts Blood Grasp.
Giant crystal rat misses Ghoul.

Ghoul hits Giant crystal rat for 5 physical damage.
Giant crystal rat misses Ghoul.
Talent Create Minions is ready to use.

Ghoul misses Giant crystal rat.
Giant crystal rat misses Ghoul.

Ghoul hits Giant crystal rat for 5 physical damage.

Giant crystal rat hits Ghoul for 4 physical damage.
Necromancer casts Invoke Darkness.

Necromancer's Invoke Darkness hits Giant crystal rat for
54 darkness damage.
Necromancer's Invoke Darkness killed Giant crystal rat!

Necromancer casts Create Minions.


Crimson crystal casts Phase Door.

Talent Invoke Darkness is ready to use.

Resting starts...

Talent Create Minions is ready to use.
Rested for 11 turns (stop reason: hostile spotted to the northwest (crimson crystal)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northwest (crimson crystal)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northwest (crimson crystal)).