Hedgie the level 24 Skeleton Archer by meliethel

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassArcher
Level / Exp24 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength75 (base 48)
Dexterity73 (base 54)
Constitution15 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning21 (base 12)

Resources

Life523/523
Stamina149/149
Healing Factor1
Regeneration2.25

Speed

Mental-10%
Attack0%
Movement+53.18%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision8

Offense: Mainhand

Damage126
Accuracy75
Crit Chance32%
APR16
Speed0.83

Offense: Spell

Spellpower19
Crit Chance4%
Speed1

Offense: Mind

Mindpower21.6
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+15%
Cold+25%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)19 (30%)
Defense39.025
Ranged Defense39.025
Fatigue0
Physical Save49.159265518458
Spell Save42.792598851791
Mental Save26.125

Defense: Resistances

Darkness+ 5%( 70%)
All 0%( 70%)
Physical+ 2%( 70%)
Cold+ 44%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance48%
Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Pinning Resistance33%
Poison Resistance100%
Knockback Resistance39%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
5/5
1/5
1/5
1/5
Technique / Combat veteran0.90
1/5
2/5
5/5
3/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
1/5
1/5
1/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques0.90
1/5
5/5
5/5
1/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
5/5
5/5
5/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
1/5
5/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
active
done
done
done
done
done
done
done
done
done
done
done
active
active
active
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By Hedgie the Skeleton Archer level 15
54th Haze 122nd year of Ascendancy at 10:56
see stats
Bringer of Doom Killed a Bringer of Doom.
By Hedgie the Skeleton Archer level 11
36th Dusk 122nd year of Ascendancy at 21:54
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Hedgie the Skeleton Archer level 22
23rd Regrowth 123rd year of Ascendancy at 03:03
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Hedgie the Skeleton Archer level 23
33rd Regrowth 123rd year of Ascendancy at 22:42
see stats
Exterminator Killed 1000 creatures.
By Hedgie the Skeleton Archer level 15
65th Haze 122nd year of Ascendancy at 05:48
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Hedgie the Skeleton Archer level 15
54th Haze 122nd year of Ascendancy at 11:15
see stats
Level 10 Got a character to level 10.
By Hedgie the Skeleton Archer level 10
4th Dusk 122nd year of Ascendancy at 02:42
see stats
Level 20 Got a character to level 20.
By Hedgie the Skeleton Archer level 20
13rd Regrowth 123rd year of Ascendancy at 12:25
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Hedgie the Skeleton Archer level 11
29th Dusk 122nd year of Ascendancy at 01:56
see stats
Size matters Did over 600 damage in one attack.
By Hedgie the Skeleton Archer level 21
15th Regrowth 123rd year of Ascendancy at 05:19
see stats
The Arena Unlocked Arena mode.
By Hedgie the Skeleton Archer level 8
6th Flare 122nd year of Ascendancy at 12:44
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By Hedgie the Skeleton Archer level 15
54th Haze 122nd year of Ascendancy at 10:56
see stats
The secret city Discovered the truth about mages.
By Hedgie the Skeleton Archer level 10
7th Dusk 122nd year of Ascendancy at 20:52
see stats
Thralless Freed at least 30 enthralled slaves in the slavers compound.
By Hedgie the Skeleton Archer level 11
37th Dusk 122nd year of Ascendancy at 18:22
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Hedgie the Skeleton Archer level 23
33rd Regrowth 123rd year of Ascendancy at 01:50
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Hedgie the Skeleton Archer level 16
4th Decay 122nd year of Ascendancy at 21:03
see stats
Vampire crusher Destroyed the Master in its lair of the Dreadfell.
By Hedgie the Skeleton Archer level 20
14th Regrowth 123rd year of Ascendancy at 08:45
see stats

Log

The shield around Hedgie crumbles.
Rested for 7 turns (stop reason: all resources and life at maximum).


Talent Rune: Shielding is ready to use.
Ran for 20 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


There is a next level here (press '' or right click to use).

You gain 4.95 gold from the transmogrification of
crackling dwarven-steel shield (8 def, 2 armour, 78 block).
You gain 2.40 gold from the transmogrification of
verdant woollen robe (0 def, 0 armour).
You gain 1.30 gold from the transmogrification of
enveloping cashmere cloak of stability (9 def, 0 armour).
You gain 3.62 gold from the transmogrification of
shimmering yew vilestaff of projection (20-24 power, 4 apr, fire damage).
You gain 3.26 gold from the transmogrification of
thorny mindstar of sand (9.5-10.45 power, 24 apr, nature damage).
You gain 6.19 gold from the transmogrification of
thought-forged dwarven-steel mace of disruption (25.5-35.7 power, 4 apr).
Saving done.

Saving done.

Saving game...