Adunn the level 16 Higher Necromancer by ruffis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp16 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity16 (base 10)
Constitution32 (base 18)
Magic45 (base 35)
Willpower32 (base 28)
Cunning22 (base 16)

Resources

Life413/413
Mana331/354
Souls1/10
Healing Factor1.21
Regeneration5.2635

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1
See Invisible7

Offense: Mainhand

Damage25
Accuracy14
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower41
Crit Chance8%
Speed1

Offense: Mind

Mindpower28.1
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+6%
Darkness+27%
Cold+5%
Acid+6%
Arcane+3%
Fire+6%
Nature+6%

Offense: Damage Penetration

Darkness+12%

Defense: Base

Armour (hardiness)9 (30%)
Defense12.1
Ranged Defense12.1
Fatigue0
Physical Save25.6875
Spell Save28.9125
Mental Save23.3875

Defense: Resistances

Lightning+ 10%( 70%)
Acid+ 10%( 70%)
Fire+ 11%( 70%)
Arcane+ 13%( 70%)
Cold+ 11%( 70%)
All+ 6%( 70%)

Defense: Immunities

Confusion Resistance25%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
5/5
5/5
Spell / Shades1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
3/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
5/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
2/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

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Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Adunn the Higher Necromancer level 10
35th Dusk 122nd year of Ascendancy at 21:55
see stats
Level 10 Got a character to level 10.
By Adunn the Higher Necromancer level 10
16th Dusk 122nd year of Ascendancy at 23:28
see stats
The Arena Unlocked Arena mode.
By Adunn the Higher Necromancer level 6
1st Dusk 122nd year of Ascendancy at 21:50
see stats
The secret city Discovered the truth about mages.
By Adunn the Higher Necromancer level 10
21st Dusk 122nd year of Ascendancy at 08:05
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Adunn the Higher Necromancer level 12
53rd Dusk 122nd year of Ascendancy at 01:17
see stats

Log


Adunn wears(replacing):
spiritwalker's rough leather belt.

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.74 gold from the transmogrification of
shocking steel shield (6 def, 2 armour, 42.5 block).
You gain 2.06 gold from the transmogrification of
cleansing dwarven-steel plate armour of stability (5 def, 11 armour).
You gain 3.14 gold from the transmogrification of
searing steel mail armour of fire resistance (2 def, 6 armour).
You gain 1.15 gold from the transmogrification of
insulating linen wizard hat of fire (+22%) (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 3.11 gold from the transmogrification of
wanderer's pair of iron boots of uncanny dodging (2 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 0.66 gold from the transmogrification of
slimy woollen robe (0 def, 0 armour).
You gain 7.16 gold from the transmogrification of
blighted ash magestaff of greater warding (15-18 power, 3 apr, lightning damage).
You gain 1.62 gold from the transmogrification of
gifted vined mindstar of life (5-5.5 power, 18 apr, nature damage).
You gain 2.00 gold from the transmogrification of
steel longsword of phasing (13.5-18.9 power, 9 apr).
You gain 0.80 gold from the transmogrification of
iron longsword of crippling (7-9.8 power, 2 apr).
You gain 2.50 gold from the transmogrification of
ranger's ash longbow of acid.
You gain 2.48 gold from the transmogrification of
mighty elm longbow of cold.
You gain 4.65 gold from the transmogrification of
Giserin.
You gain 0.50 gold from the transmogrification of
steel greatsword (22.5-36 power, 2 apr).
You gain 1.75 gold from the transmogrification of
iron greatsword of phasing (9-14.4 power, 9 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (10-13 power, 6 apr).
You gain 2.85 gold from the transmogrification of
quick steel battleaxe (18-27 power, 2 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 16%; cure mental).
You gain 4.77 gold from the transmogrification of
heroism infusion of the duelist (+7 for 7 turns, die at -219).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.