Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.5 |
| Addons | Items Vault 1.0.1Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 11 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 2 / 0 |
Primary Stats
| Strength | 26 (base 26) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 22 (base 20) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 335/335 |
| Mana | 96/110 |
| Stamina | 130/130 |
| Positive | 0/80 |
| Healing Factor | 1.1 |
| Regeneration | 0.275 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 36 |
| Accuracy | 41 |
| Crit Chance | 3% |
| APR | 3 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 21 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +3% |
Defense: Base
| Armour (hardiness) | 18.1 (74.530927835052%) |
| Defense | 7.7 |
| Ranged Defense | 11.7 |
| Fatigue | 26 |
| Physical Save | 15.79468143535 |
| Spell Save | 13.059701180952 |
| Mental Save | 8.6108310676608 |
Defense: Resistances
| Light | + 9%(100%) |
| Fire | + 9%(100%) |
| All | + 3%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 704% over 10 turns and instantly restoring 35 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Strength stat. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Equipment
| In off hand | iron shield of resilience (4 def, 2 armour, 21 block) iron shield of resilience (4 def, 2 armour, 21 block)Requires: - Strength 11 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Maximum life: +47.00 Handheld deflection devices |
| Main armor | iron plate armour of resilience (3 def, 7 armour) iron plate armour of resilience (3 def, 7 armour)Requires: - Strength 22 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 Fatigue: +20% Maximum life: +24.00 A suit of armour made of metal plates. |
| In main hand | steel longsword 'Borobar' (13.5-18.9 power, 3 apr) steel longsword 'Borobar' (13.5-18.9 power, 3 apr)Requires: - Strength 16 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 13.5 - 18.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% Damage when this weapon hits: +8 darkness Burst (radius 1) on hit: +4 physical Damage against: +13% Humanoid / +10% Demon When wielded/worn: Accuracy: +4 Changes damage: +3% physical Sharp, long, and deadly. |
Inventory
sun infusion (rad 6; power 20; turns 5; dispells darkness) sun infusion (rad 6; power 20; turns 5; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 20) for 5 turns. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Hellsonslaught the stralite battleaxe (45.5-68.25 power, 3 apr) Hellsonslaught the stralite battleaxe (45.5-68.25 power, 3 apr)Requires: - Strength 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 45.5 - 68.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Physical crit. chance: +7.5% Attack speed: 100% Special effect when this weapon hits: 20% chance to torment the target Damage when this weapon hits: +11 darkness Damage against: +11% Humanoid When wielded/worn: Accuracy: +9 Defense: +11 Changes stats: +2 Str / +1 Dex / +1 Mag Damage when the wearer hits(melee): 2 fire Changes resistances penetration: +11% mind / +8% darkness Massive two-handed battleaxes. |
steel battleaxe 'Voramina' (20-30 power, 2 apr) steel battleaxe 'Voramina' (20-30 power, 2 apr)Requires: - Strength 16 Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 20.0 - 30.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +8 mind Damage conversion: 35% mind When wielded/worn: Changes stats: +3 Wil Changes damage: +6% temporal Massive two-handed battleaxes. |
Silathra the steel waraxe (12-16.8 power, 3 apr) Silathra the steel waraxe (12-16.8 power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 2 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Physical crit. chance: +4.0% Attack speed: 100% Special effect when this weapon crits: cripple the target Burst (radius 1) on hit: +4 mind When wielded/worn: Accuracy: +6 Physical crit. chance: +12.0% Defense: +5 Spell save: +3 Psi when firing a critical mind attack: +3.00 Mindpower: +2 Mental crit. chance: +1% One-handed war axes. |
steel plate armour (4 def, 9 armour) steel plate armour (4 def, 9 armour)Requires: - Strength 28 - Talent Armour Training (level 3) 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 Fatigue: +22% A suit of armour made of metal plates. |
iron shield of fire resistance (+16%) (4 def, 2 armour, 15.5 block) iron shield of fire resistance (+16%) (4 def, 2 armour, 15.5 block)Requires: - Strength 11 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Changes resistances: +16% fire Talent granted: +1 Block Handheld deflection devices |
Achievements
Log
White jelly uses Slime Spit.
Burning from Age hits White jelly for 9 fire damage.
Age's Channel Staff hits Giant yellow ant for 28 arcane damage.
Age's Channel Staff killed Giant yellow ant!
Golem (servant of Age) slows down.
Golem (servant of Age) reflects damage back to White jelly!
White jelly's Slime Spit hits Golem (servant of Age) for (49 absorbed), 0 nature (0 total damage).
Golem (servant of Age) hits White jelly for 0 nature damage.
Age slows down.
White jelly's projectile hits Age for 51 nature damage.
Golem (servant of Age) casts Eye Beam.
Golem (servant of Age) hits White jelly for 78 fire damage.
Burning from Age hits White jelly for 9 fire damage.
Age casts Channel Staff.
Age's Channel Staff hits White jelly for 26 arcane damage.
Age's Channel Staff killed White jelly!
Talent Throw Bomb is ready to use.
Age picks up (w.): Hellsonslaught the stralite battleaxe (45.5-68.25 power, 3 apr).
The shield around golem (servant of Age) crumbles.
Age speeds up.
Saving game...
Saving done.
You give Hellsonslaught the stralite battleaxe (45.5-68.25 power, 3 apr) to golem (servant of Age).
Character control switched to golem (servant of Age).
Talent Eye Beam is ready to use.
Golem (servant of Age) speeds up.
