Wiener the level 5 Halfling Anorithil by darulio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassAnorithil
Level / Exp5 / 15%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic27 (base 27)
Willpower10 (base 10)
Cunning20 (base 17)

Resources

Life151/151
Positive14/62
Negative17/62
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy9
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance25%
Speed1

Offense: Mind

Mindpower17
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense3.05
Ranged Defense3.05
Fatigue1
Physical Save7.175
Spell Save13.825
Mental Save23.6875

Defense: Resistances

Cold+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Sun1.30
2/5
0/5
0/5
0/5
Celestial / Eclipse1.30
5/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Moonlight Ray is ready to use.
Wiener stops burning.


Searing Light is still on cooldown for 2 turns.

Wiener casts Twilight.

Skeleton mage misses Wiener.

Wiener casts Moonlight Ray.

Wiener's spell attains critical power!
You collect a new ingredient:
skeleton mage skull.
Wiener hits Skeleton mage for 104 darkness damage.
Wiener killed Skeleton mage!
Talent Searing Light is ready to use.

Resting starts...

Talent Moonlight Ray is ready to use.
Wiener stops regenerating health quickly.

Talent Twilight is ready to use.
Talent Healing Light is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.

Ran for 4 turns (stop reason: at door).


Wiener picks up (a.):
sun infusion of the sneak (rad 5; power 45; turns 5; dispells darkness).
Wiener picks up (a.):
sun infusion (rad 5; power 21; turns 4; dispells darkness).
Wiener picks up (a.):
sun infusion (rad 5; power 20; turns 3; dispells darkness).
Wiener picks up (d.):
teleportation rune (range 20).