Ye-sum the level 16 Yeek Summoner by Rithel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp16 / 31%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 13)
Dexterity12 (base 11)
Constitution28 (base 25)
Magic10 (base 10)
Willpower48 (base 30)
Cunning42 (base 28)

Resources

Life301/301
Equilibrium0
Healing Factor1
Regeneration0.45

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage12
Accuracy31
Crit Chance13%
APR24
Speed1.00

Offense: Offhand

Damage7
Accuracy31
Crit Chance12%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance11%
Speed1

Offense: Mind

Mindpower45.133333333333
Crit Chance20%
Speed1

Defense: Base

Armour (hardiness)12 (30%)
Defense15.7
Ranged Defense17.7
Fatigue9
Physical Save26.15
Spell Save23.65
Mental Save40.621188121871

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Silence Resistance35%
Instadeath Resistance100%
Confusion Resistance70%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
3/5
3/5
Wild-gift / Summoning (advanced)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
1/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
4/5
1/5
5/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
active
active
done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! Completed antimagic training in the Ziguranth camp.
By Ye-sum the Yeek Summoner level 12
2nd Flare 122nd year of Ascendancy at 01:52
see stats
Level 10 Got a character to level 10.
By Ye-sum the Yeek Summoner level 10
9th Mirth 122nd year of Ascendancy at 05:55
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Ye-sum the Yeek Summoner level 16
53rd Dusk 122nd year of Ascendancy at 19:19
see stats
That was close Killed your target while having only 1 life left.
By Ye-sum the Yeek Summoner level 10
10th Mirth 122nd year of Ascendancy at 00:48
see stats
The Arena Unlocked Arena mode.
By Ye-sum the Yeek Summoner level 13
4th Dusk 122nd year of Ascendancy at 22:24
see stats

Log

Blood Master activates Kinetic Aura.
Blood Master activates Charged Aura.

Blood Master uses Telekinetic Smash.

Ye-sum resists the mind attack!

Ye-sum is invigorated by the attack!

Blood Master is not dazed anymore.

Ye-sum is invigorated by the attack!

Ye-sum is invigorated by the attack!

Ye-sum is invigorated by the attack!

Ye-sum is stunned!

Minotaur hits Blood Master for 50 physical damage.
Blood Master hits Minotaur for 15 temporal damage.
Blood Master hits Ye-sum for 44 physical, , 2 mind, (4 antimagic), 0 temporal, 16 physical, (11 antimagic), 0 lightning, 124 physical, (7 antimagic), 0 acid, 16 physical, (11 antimagic), 0 lightning (202 total damage).
Ye-sum hits Blood Master for 7 physical, 7 physical (14 total damage).
Blood Master's Beyond the Flesh hits
Ye-sum for 92 physical damage.
Ye-sum hits Blood Master for 3 physical damage.
Ye-sum the level 16 yeek summoner was chopped into tiny pieces to death by Blood Master on level 3 of Ring of Blood.
You have 2 life(s) left.
Ye-sum is no longer attuned.

Ye-sum meditates on nature.

Ye-sum deactivates Antimagic Shield.

Ye-sum speeds up.

Ye-sum deactivates Master Summoner.

Ye-sum is not stunned anymore.

Minotaur is free from the acid.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Blood Master's Beyond the Flesh killed Ye-sum!
Saving done.