Avarast the level 14 Cornac Archmage by avarast

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp14 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic47 (base 40)
Willpower42 (base 30)
Cunning23 (base 11)

Resources

Life191/191
Mana351/351
Positive12/89
Healing Factor1.2
Regeneration1.56

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage22
Accuracy6
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower37
Crit Chance22%
Speed1

Offense: Mind

Mindpower30.3
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+20%
Blight+10%
Physical+13%
Cold+6%
All0%
Lightning+6%
Darkness+10%
Arcane+6%
Fire+16%
Nature+8%

Defense: Base

Armour (hardiness)7 (30%)
Defense20.35
Ranged Defense20.35
Fatigue0
Physical Save16.4
Spell Save25.575
Mental Save30.375

Defense: Resistances

Nature+ 10%( 70%)
Arcane+ 4%( 70%)
Acid+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
4/5
2/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
5/5
5/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

done
done
failed
done
active
done
done
active
failed

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Avarast the Cornac Archmage level 10
5th Mirth 122nd year of Ascendancy at 12:03
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Avarast the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 14:15
see stats

Log


You gain 0.10 gold from the transmogrification of
ash totem of thorny skin [power 29] (20 cooldown).
You gain 0.25 gold from the transmogrification of
pouch of steel shots (20/20, 15.5-18.6 power, 2 apr).
You gain 1.40 gold from the transmogrification of
steel shield of harmony (6 def, 2 armour, 40 block).
You gain 2.03 gold from the transmogrification of
cleansing dwarven-steel plate armour of cold resistance (5 def, 11 armour).
You gain 3.48 gold from the transmogrification of
enlightening cured leather armour (2 def, 4 armour).
You gain 5.75 gold from the transmogrification of
steel mail armour 'Starrip' (2 def, 17 armour).
You gain 6.12 gold from the transmogrification of
rejuvenating steel mail armour of stability (2 def, 6 armour).
You gain 3.01 gold from the transmogrification of
aegis cashmere wizard hat (2 def, 0 armour).
You gain 1.55 gold from the transmogrification of
resilient cashmere cloak of Eldoral (2 def, 0 armour).
You gain 2.77 gold from the transmogrification of
slime-covered steel waraxe of erosion (10.5-14.7 power, 3 apr).
You gain 1.90 gold from the transmogrification of
insidious steel waraxe of massacre (16.5-23.1 power, 3 apr).
You gain 3.39 gold from the transmogrification of
earthen ash starstaff of warding (15-18 power, 3 apr, light damage).
You gain 4.45 gold from the transmogrification of
ash starstaff of wizardry (15-18 power, 3 apr, light damage).
You gain 0.50 gold from the transmogrification of
steel mace (14-19.6 power, 3 apr).
You gain 1.41 gold from the transmogrification of
arcing steel mace of massacre (22.5-31.5 power, 3 apr).
You gain 2.54 gold from the transmogrification of
ranger's yew longbow of cold.
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 0.50 gold from the transmogrification of
steel greatmaul (25-37.5 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (10.5-13.65 power, 6 apr).
You gain 3.80 gold from the transmogrification of
blazebringer's steel dagger (12-15.6 power, 6 apr).
You gain 2.91 gold from the transmogrification of
gold amulet of vision.
You gain 1.00 gold from the transmogrification of
wild infusion (resist 13%; cure mental).
There is a Passageway into the Daikara here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 49th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:18.


Saving done.