Madness Marauder the level 5 Cornac Marauder by stition

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceCornac
ClassMarauder
Level / Exp5 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity14 (base 14)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life140/140
Stamina112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy8
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage4
Accuracy8
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense2.4
Ranged Defense2.4
Fatigue11
Physical Save8.4
Spell Save7
Mental Save7.35

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Ran for 5 turns (stop reason: interesting terrain).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.


You feel a surge of power as a powerful creature falls nearby.

Welcome to level 2 [Madness Marauder].
Madness Marauder has 6 stat point(s), 3 class talent point(s), 2 generic talent point(s), 1 category point(s) to spend. Press p to use them.

Welcome to level 3 [Madness Marauder].
Madness Marauder has 8 stat point(s), 4 class talent point(s), 3 generic talent point(s), 1 category point(s) to spend. Press p to use them.

Welcome to level 4 [Madness Marauder].
Madness Marauder has 10 stat point(s), 5 class talent point(s), 4 generic talent point(s), 1 category point(s) to spend. Press p to use them.

Welcome to level 5 [Madness Marauder].
Madness Marauder has 13 stat point(s), 7 class talent point(s), 4 generic talent point(s), 1 category point(s) to spend. Press p to use them.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Madness Marauder picks up (a.):
icy dwarven-steel dagger of ruin (19-24.7 power, 7 apr).
Madness Marauder picks up (a.):
balanced steel dagger of massacre (17.5-22.75 power, 6 apr).
Madness Marauder picks up (c.):
ancient cashmere robe of the elements (2 def, 0 armour).
Madness Marauder picks up (c.):
magelord's yew vilestaff of channeling (29-34.8 power, 4 apr, acid damage).
Madness Marauder picks up (c.):
Glaresever the voratun greatmaul (69.5-104.25 power, 4 apr).
Madness Marauder picks up (a.):
regeneration infusion (heal 381 over 5 turns).
Madness Marauder picks up (e.):
yew longbow 'Isubeth'.
Madness Marauder picks up (b.):
regeneration infusion of the warrior (heal 342 over 5 turns).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).