Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.2 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens DLC Class 1.2.2Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Higher |
| Class | Berserker |
| Level / Exp | 7 / 67% |
| Size | medium |
| Lifes / Deaths | Killed by Lisadhekira the fox at level 7 on the 2nd Summertide 122nd year of Ascendancy at 10:27 / 1 |
Primary Stats
| Strength | 33 (base 30) |
| Dexterity | 12 (base 11) |
| Constitution | 16 (base 16) |
| Magic | 11 (base 10) |
| Willpower | 12 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | -1/249 |
| Stamina | 60/103 |
| Healing Factor | 1.14 |
| Regeneration | 17.043 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -90% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 4 |
| See Stealth | 8 |
| See Invisible | 7 |
Offense: Mainhand
| Damage | 60 |
| Accuracy | 36 |
| Crit Chance | 33% |
| APR | 9 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 3.6666666666667 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12.4 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 11 (30%) |
| Defense | 4.7 |
| Ranged Defense | 4.7 |
| Fatigue | 8 |
| Physical Save | 17.15 |
| Spell Save | 8.05 |
| Mental Save | 7.7 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Pinning Resistance | 44% |
| Poison Resistance | 20% |
| Stun Resistance | 44% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 101 life over 5 turns. Its effects scale with your Willpower stat. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 2/5 |
| 3/5 |
| 0/5 |
Effects
| talent | Berserker Rage |
| detrimental effect | Movement speed is reduced by 42%. Slow movement |
| beneficial effect | A flow of life spins around the target, regenerating 11.00 life per turn. Regeneration |
| beneficial effect | Increases critical hit chance by 30%. Berserker Rage |
| detrimental effect | The target is stunned, reducing damage by 60%, putting 3 random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned |
| beneficial effect | The target is recovering 24 life each turn. Recovery |
| detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
| detrimental effect | The target is pinned to the ground, unable to move. Pinned to the ground |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Willpower by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Norgos Lair. Escort: lost sun paladin (level 2 of Norgos Lair) | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
| On feet | pair of rough leather boots (0 def, 1 armour) pair of rough leather boots (0 def, 1 armour)2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% A pair of boots made of leather. |
| On hands | rough leather gloves 'Blazeswift' (0 def, 1 armour) rough leather gloves 'Blazeswift' (0 def, 1 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 Armour: +1 Changes stats: +2 Str Changes resistances: +3% lightning Changes damage: +6% fire Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On head | Erelumas the linen wizard hat (1 def, 0 armour) Erelumas the linen wizard hat (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +9% acid Changes damage: +6% blight Infravision radius: +4 See stealth: +8 See invisible: +7 It can be used to activate talent Circle of Warding, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle slows incoming projectiles by 4%, and attempts to push all creatures other then yourself out of its radius, inflicting 0.88 light damage and 0.88 darkness damage per turn as it does so. The circle lasts 6 turns. The effects will increase with your Spellpower. A pointy cloth hat, very wizardly... |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | Eilinoritta EilinorittaInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +4 Armour penetration: +2 Changes resistances: +20% lightning Changes damage: +10% lightning Maximum life: +20.00 Rings can have magical properties. |
| Around neck | cleansing copper amulet of mastery (0.10 Technique / Field control) cleansing copper amulet of mastery (0.10 Technique / Field control)Infused by arcane disrupting forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +10% nature / +10% blight Talent mastery: +0.10 Technique / Field control Poison immunity: +20% Disease immunity: +20% Amulets can have magical properties. |
| In main hand | steel greatsword 'Isatira' (23.5-37.6 power, 2 apr) steel greatsword 'Isatira' (23.5-37.6 power, 2 apr)Requires: - Strength 16 Infused by arcane disrupting forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 23.5 - 37.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 25% chance to remove a magical effect Damage (Melee): +9 nature When wielded/worn: Effects on melee hit: * 20% chance to disease Massive two-handed swords. |
| Main armor | Velewe the Flashblight (2 def, 4 armour) Velewe the Flashblight (2 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +7% Changes resistances penetration: +10% lightning Changes damage: +6% temporal Life regen: +3.70 Healing mod.: +14% A suit of armour made of leather. |
| Cloak | thick linen cloak (1 def, 5 armour) thick linen cloak (1 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 Changes resistances: +11% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
clarifying copper amulet clarifying copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% mind Confusion immunity: +22% Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level. Betena the steel battleaxe (20-30 power, 2 apr)Betena the steel battleaxe (20-30 power, 2 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 20.0 - 30.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +10 lightning When wielded/worn: Changes stats: +2 Dex Infravision radius: +2 Massive two-handed battleaxes. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
The secret city (Insane (Roguelike) difficulty)
Discovered the truth about mages.By Parakie the Higher Berserker level 6
79th Pyre 122nd year of Ascendancy at 19:14 see stats
Log
Lisadhekira the fox is disarmed!
Beterialaith the dire wolf throws two quick punches.
Beterialaith the dire wolf hits Parakie for 7 physical, 8 physical (16 total damage).
Parakie hits Beterialaith the dire wolf for (5 resist armour), 4 blight, (5 resist armour), 4 blight (7 total damage).
Parakie receives 28 healing.
Lisadhekira the fox uses Vault.
Lisadhekira the fox rearms.
Lisadhekira the fox hits Parakie for 10 physical damage.
Parakie hits Lisadhekira the fox for 26 physical, 3 nature (29 total damage).
Parakie receives 28 healing.
Lisadhekira the fox uses Noggin Knocker.
Lisadhekira the fox performs a ranged critical strike against Parakie!
Parakie is stunned further! (now 4 turns)
Parakie is stunned further! (now 5 turns)
Lisadhekira the fox's Noggin Knocker hits Parakie for 30 physical, 17 physical, 4 nature, 0 arcane (52 total damage).
Lisadhekira the fox's Noggin Knocker hits Parakie for 20 physical, 17 physical, 4 nature, 0 arcane (42 total damage).
Parakie is stunned further! (now 6 turns)
Lisadhekira the fox's Noggin Knocker hits Parakie for 20 physical, 17 physical, 4 nature, 0 arcane (42 total damage).
Lisadhekira the fox cleverly deflects the attack with his shield!
Lisadhekira the fox follows up with a countershot.
Lisadhekira the fox repels an attack from Parakie.
Quest 'Escort: lost sun paladin (level 2 of Norgos Lair)' is done! (Press 'j' to see the quest log)
Lisadhekira the fox performs a ranged critical strike against Parakie!
Lisadhekira the fox's Counter Shot hits Parakie for 16 physical, 17 physical, 4 nature, 0 arcane (38 total damage).
Parakie receives 28 healing.
Lisadhekira the fox uses Kneecapper.
Parakie is pinned to the ground.
Saving game...
