Parakie2 the level 6 Ogre Paradox Mage by Parak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceOgre
ClassParadox Mage
Level / Exp6 / 86%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity9 (base 10)
Constitution12 (base 12)
Magic20 (base 18)
Willpower10 (base 12)
Cunning12 (base 10)

Resources

Life-28/176
Paradox300
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower11.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8.75
Spell Save10.5
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
0/5
0/5
0/5
0/5
Chronomancy / Matter1.30
2/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
2/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
failed
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Ran for 5 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Parakie2 picks up (b.):
mossy mindstar of balance (2-2.2 power, 12 apr, nature damage).
Ran for 3 turns (stop reason: hostile spotted to the northwest (minotaur)).

Minotaur uses Warshout.

Parakie2 wanders around!.


Saving done.

Minotaur uses Infusion: Wild.

Minotaur lessens the pain.

Talent Command Staff is ready to use.

Minotaur hits Parakie2 for 44 physical damage.
Minotaur hits Parakie2 for 52 physical damage.

Minotaur hits Parakie2 for 64 physical damage.

Saving game...