Insane Hiruma the level 4 Cornac Spellsword by Hirumakai

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassSpellsword
Level / Exp4 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity13 (base 13)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life135/135
Mana121/121
Stamina109/109
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage20
Accuracy18
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense4.05
Ranged Defense6.05
Fatigue11
Physical Save9.1
Spell Save8.4
Mental Save7

Defense: Immunities

Stun Resistance5%
Bleed Resistance20%
Knockback Resistance5%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Lifetide1.30
1/5
0/5
0/5
0/5
Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Blazebrand1.30
0/5
0/5
0/5
0/5
Spell / Stoneshield1.30
0/5
0/5
0/5
0/5
Spell / Windcutter1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Technique / Arcane veteran1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
1/5
0/5

Effects

Quests

active
active
active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 3 turns (stop reason: terrain change on left side).

Resting starts...

Talent Phase Door is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Insane Hiruma casts Phase Door.


Talent Phase Door is ready to use.

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Looking around... (direction keys to select interesting things, shift+direction keys to move freely)


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Today is the 19th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


You feel a surge of power as a powerful creature falls nearby.

Welcome to level 4 [Insane Hiruma].
Insane Hiruma has 10 stat point(s), 5 class talent point(s), 2 generic talent point(s), 1 category point(s) to spend. Press p to use them.


Insane Hiruma picks up (d.):
Duvurand (0 def, 0 armour).

Ran for 8 turns (stop reason: terrain change on right side).


Ran for 2 turns (stop reason: terrain change on right side).