Pale Husk the level 12 Wight Adventurer by planetus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsSpellsword 1.0.4
Conveyance Reward 1.0.4
Midnight 1.0.4
Succor and easement 1.0.1
Wights 1.0.4
Hireable Companions 1.0.4
Items Vault 1.0.3
New Gem types 1.0.4
Stone Wardens DLC Class 1.0.3
Turtle race 1.0.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceWight
ClassAdventurer
Level / Exp12 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 23)
Dexterity18 (base 18)
Constitution31 (base 12)
Magic38 (base 31)
Willpower30 (base 12)
Cunning14 (base 12)

Resources

Mana16/16
Vim144/144
Life358/358
Stamina163/163
Hate59/100
Healing Factor1.12
Regeneration0.616

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+109%

Vision

Sight10
Lite1
Infravision10
See Stealth9
See Invisible38

Offense: Mainhand

Damage21
Accuracy24
Crit Chance4%
APR3
Speed1.00

Offense: Offhand

Damage15
Accuracy24
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower40.333333333333
Crit Chance10%
Speed1

Offense: Mind

Mindpower27.3
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+3%
Cold+10%
Physical+21%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)15 (30%)
Defense17.8
Ranged Defense19.8
Fatigue2
Physical Save41.765142455569
Spell Save30.047713683354
Mental Save24.2

Defense: Resistances

Light -7%( 70%)
Temporal+ 8%( 70%)
All+ 3%( 70%)
Physical+ 19%( 70%)
Cold+ 61%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Bleed Resistance50%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Dual techniques1.00
3/5
0/5
0/5
0/5
Spell / Grave1.00
1/5
1/5
0/5
0/5
Spell / Temporal1.00
1/5
2/5
1/5
1/5
Cursed / Rampage1.00
3/5
1/5
2/5
0/5
Corruption / Reaving combat1.00
2/5
0/5
0/5
0/5

Generic Talents

Undead / Wight1.10
3/5
1/5
1/5
1/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Technique / Arcane veteran1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Pale Husk the Wight Adventurer level 10
14th Dusk 122nd year of Ascendancy at 11:58
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Pale Husk the Wight Adventurer level 12
54th Dusk 122nd year of Ascendancy at 00:51
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Pale Husk the Wight Adventurer level 7
6th Dusk 122nd year of Ascendancy at 23:26
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Pale Husk the Wight Adventurer level 10
15th Dusk 122nd year of Ascendancy at 19:13
see stats

Log

Pale Husk picks up (s.): traveler's pair of rough leather boots of uncanny dodging (3 def, 1 armour).

Pale Husk picks up (a.):
wild infusion (resist 10%; cure physical).

Pale Husk picks up (J.):
malachite.

Pale Husk picks up (C.):
Mossy Shell Section (-5 def, 12 armour, 64 block).
Lore found:
Mossy Shell Section
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 58 turns (stop reason: all resources and life at maximum).


Pale Husk fails to disarm a trap (sliding rock).

Pale Husk slides on a rock!

Ran for 1 turns (stop reason: trap).


Pale Husk fails to disarm a trap (sliding rock).

Pale Husk slides on a rock!


Pale Husk fails to disarm a trap (poison vine).

A poisonous vine strikes at Pale Husk!

Poison vine hits Pale Husk for 5 nature damage.

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).