Milton the level 14 Higher Archmage by bdohaney

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp14 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity16 (base 10)
Constitution29 (base 23)
Magic44 (base 40)
Willpower21 (base 13)
Cunning18 (base 15)

Resources

Life284/284
Mana266/266
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision1

Offense: Mainhand

Damage30
Accuracy12
Crit Chance18%
APR4
Speed1.00

Offense: Spell

Spellpower47.333333333333
Crit Chance8%
Speed1

Offense: Mind

Mindpower21.95
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+38%

Offense: Damage Penetration

Acid+15%

Defense: Base

Armour (hardiness)9 (30%)
Defense25.55
Ranged Defense25.55
Fatigue0
Physical Save25.3375
Spell Save25.3125
Mental Save23.7625

Defense: Resistances

Nature+ 13%( 70%)
Darkness+ 13%( 70%)
Fire+ 20%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
4/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
4/5
5/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
active
done
done
done
active
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Milton the Higher Archmage level 13
14th Haze 122nd year of Ascendancy at 13:19
see stats
Level 10 Got a character to level 10.
By Milton the Higher Archmage level 10
9th Dusk 122nd year of Ascendancy at 13:19
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Milton the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 01:34
see stats
Poisonous Sided with the assassin lord.
By Milton the Higher Archmage level 10
15th Dusk 122nd year of Ascendancy at 17:57
see stats
The Arena Unlocked Arena mode.
By Milton the Higher Archmage level 11
25th Dusk 122nd year of Ascendancy at 01:21
see stats

Log


Talent Rune: Manasurge is ready to use.
Milton casts Rune: Manasurge.

Milton starts to surge mana.

Milton stops surging mana.

Talent Teleport is ready to use.
There is a way to the next level here (press '' or right click to use).
Talent Rune: Manasurge is ready to use.
Milton casts Rune: Manasurge.

Milton starts to surge mana.

Ran for 31 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
ash wand of firewall [power 105] (6 cooldown).
You gain 3.42 gold from the transmogrification of
enlightening steel plate armour (4 def, 9 armour).
You gain 1.23 gold from the transmogrification of
spiked cured leather armour (2 def, 4 armour).
You gain 2.14 gold from the transmogrification of
rough leather cap of the depths (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.39 gold from the transmogrification of
horrifying vined mindstar (5.5-6.05 power, 18 apr, nature damage).
You gain 3.01 gold from the transmogrification of
insidious steel greatsword of erosion (18-28.8 power, 2 apr).
You gain 1.91 gold from the transmogrification of
steel greatmaul of erosion (25.5-38.25 power, 2 apr).
You gain 1.96 gold from the transmogrification of
hateful steel dagger (10-13 power, 6 apr).
You gain 1.47 gold from the transmogrification of
warrior's steel ring of aether (+10%).
You gain 1.72 gold from the transmogrification of
mule's steel ring of the mind (+12%).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 23).
You gain 1.80 gold from the transmogrification of
phase door rune (range 5; power 21; dur 4).
You gain 1.49 gold from the transmogrification of
insidious poison infusion (10 nature damage, 29% healing reduction).
You gain 1.35 gold from the transmogrification of
healing infusion of the wizard (heal 236).
You gain 1.14 gold from the transmogrification of
healing infusion of the sneak (heal 96).
There is a way to the previous level here (press '' or right click to use).