Solar Exalt the level 9 Shalore Anorithil by thaagi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassAnorithil
Level / Exp9 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic21 (base 19)
Willpower13 (base 10)
Cunning14 (base 13)

Resources

Life-17/179
Positive21/74
Negative21/74
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance3%
Speed1

Offense: Mind

Mindpower14.7
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save6.3
Spell Save11.9
Mental Save9.45

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Solar Exalt has 24 stat point(s), 9 class talent point(s), 7 generic talent point(s) to spend. Press p to use them.

Solar Exalt picks up (a.):
regeneration infusion of the duelist (heal 495 over 5 turns).
Solar Exalt picks up (a.):
heroism infusion of the psychic (+10 for 12 turns, die at -559).
Solar Exalt picks up (c.):
cruel elven-wood magestaff of illumination (25-30 power, 5 apr, lightning element).
Lore found:
Rod of Recall (1/1)
You can read all your collected lore in the game menu, by pressing Escape.

Solar Exalt picks up (e.):
Rod of Recall (1/1).

You are now inscribed with Infusion: Regeneration.

You have no more
regeneration infusion of the duelist (heal 495 over 5 turns).

Talent Infusion: Regeneration is ready to use.

Solar Exalt uses Infusion: Regeneration.

Solar Exalt starts regenerating health quickly.


Solar Exalt stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Solar Exalt starts suffocating to death!
Solar Exalt is suffocating.


Limmir the Jeweler starts suffocating to death!
Limmir the Jeweler is suffocating.

Human sun-paladin starts suffocating to death!
Human sun-paladin is suffocating.


Saving game...