Celestial/Light the level 4 Shalore Corruptor by thaagi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassCorruptor
Level / Exp4 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic19 (base 17)
Willpower16 (base 13)
Cunning11 (base 10)

Resources

Life160/160
Vim112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.6
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7
Spell Save12.25
Mental Save9.45

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Gira the halfling citizen is asphyxiating!


Gira the halfling citizen tries to evade attacks.

You feel a surge of power as a powerful creature falls nearby.

Ran for 11 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Celestial/Light picks up (c.):
Daimalagrim the Fogblight (0 def, 0 armour).
Celestial/Light picks up (c.):
Uladedig the cashmere cloak (2 def, 0 armour).
Celestial/Light picks up (b.):
Brightscar (15-18 power, 3 apr, cold element).
Celestial/Light picks up (f.):
Glorytira the dwarven-steel helm (0 def, 4 armour).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Celestial/Light is asphyxiating!

Celestial/Light the level 4 shalore corruptor suffocated to death on level 1 of Last Hope.
You have 1 life(s) left.
Celestial/Light is free to breathe.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...


Saving done.

Saving game...