Merjik the level 2 Shalore Adventurer by thaagi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassAdventurer
Level / Exp2 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 14)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic14 (base 12)
Willpower15 (base 12)
Cunning13 (base 12)

Resources

Life118/118
Mana131/131
Stamina116/116
Positive0/53
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage5
Accuracy8
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.7
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save8.4
Spell Save10.15
Mental Save9.8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Combat1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source

Inventory

Achievements

Log

Nereselenne the halfling citizen is asphyxiating!
Nereselenne the halfling citizen tries to evade attacks.

You feel a surge of power as a powerful creature falls nearby.

Welcome to level 2 [Merjik].
Merjik has 4 stat point(s), 3 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).

Ran for 4 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


You don't see how to get there...


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Merjik picks up (f.):
Borymas the pair of dwarven-steel boots (4 def, 4 armour).
Merjik picks up (i.): 74
alchemist agate.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Merjik is asphyxiating!

Merjik the level 2 shalore adventurer suffocated to death on level 1 of Last Hope.
You have 1 life(s) left.
Merjik is free to breathe.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...


Saving done.

Saving game...