Alkyr the level 5 Dwarf Necromancer by sevriem

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsOld RPG Tileset 1.0.0
Items Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassNecromancer
Level / Exp5 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic25 (base 27)
Willpower19 (base 16)
Cunning11 (base 11)

Resources

Life145/145
Mana133/133
Souls9/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Stealth6
See Invisible6

Offense: Mainhand

Damage13
Accuracy2
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.35
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+11%
Darkness+10%
Lightning+11%

Defense: Base

Armour (hardiness)1 (30%)
Defense0.3
Ranged Defense0.3
Fatigue0
Physical Save14.45
Spell Save20.2
Mental Save20.25

Defense: Resistances

Acid+ 16%( 70%)
Lightning+ 22%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
active
done

Equipment

On fingers
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Alkyr the Dwarf Necromancer level 4
19th Voratun 122nd year of Ascendancy at 21:17
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Alkyr casts Circle of Death.

Today is the 27th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 12:25.


Resting starts...

Talent Circle of Death is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).