Doar the level 2 Cornac Archmage by sandtrap

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp2 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic21 (base 21)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life-27/97
Mana112/122
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7.35
Spell Save11.9
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Doar hits Green ooze for 56 lightning damage.
Poison from Green ooze hits
Doar for 1 nature damage.
Doar killed Green ooze!

Doar uses Infusion: Wild.

Doar stops being poisoned.

Doar is cured!

Doar lessens the pain.

Doar uses Infusion: Regeneration.

Doar starts regenerating health quickly.

Talent Flame is ready to use.

Resting starts...

Talent Lightning is ready to use.
Doar feels pain again.

Doar stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

Doar picks up (b.):
phase door rune of the wizard (range 6; power 20; dur 3).
Ran for 2 turns (stop reason: taken damage).


Broken golem hits Doar for 52 physical damage.
Doar casts Flame.

Doar casts Lightning.

Doar hits Broken golem for 41 lightning damage.
Broken golem casts Rune: Lightning.

Saving game...