Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Female |
| Race | Cornac |
| Class | Alchemist |
| Level / Exp | 31 / 43% |
| Size | medium |
| Lifes / Deaths | Killed by golem (servant of Sindi) at level 31 on the 77th Pyre 122nd year of Ascendancy at 13:00 / 1 |
Primary Stats
| Strength | 12 (base 10) |
| Dexterity | 12 (base 10) |
| Constitution | 13 (base 13) |
| Magic | 64 (base 60) |
| Willpower | 59 (base 59) |
| Cunning | 11 (base 10) |
Resources
| Life | 0/510 |
| Mana | 474/555 |
| Healing Factor | 1 |
| Regeneration | 12.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
Offense: Mainhand
| Damage | 103 |
| Accuracy | 6 |
| Crit Chance | 5% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 45.333333333333 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32.85 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +12% |
| Arcane | +25% |
| Fire | +11% |
| Cold | +12% |
Defense: Base
| Armour (hardiness) | 15 (30%) |
| Defense | 3.7 |
| Ranged Defense | 3.7 |
| Fatigue | 0 |
| Physical Save | 8.75 |
| Spell Save | 35.525 |
| Mental Save | 22.25 |
Defense: Resistances
| Lightning | + 19%( 70%) |
| Light | + 22%( 70%) |
| Temporal | + 17%( 70%) |
| Acid | + 19%( 70%) |
| Fire | + 45%( 70%) |
| Cold | + 56%( 70%) |
| All | + 5%( 70%) |
Defense: Immunities
| Knockback Resistance | 20% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 12. Its effects scale with your Constitution stat. |
Class Talents
| Spell / Infusion | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Advanced-golemancy | 1.46 |
| 1/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Spell / Explosive admixtures | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Golemancy | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Spell / Stone alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 3/5 |
| Spell / Staff combat | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| On feet | traveler's pair of hardened leather boots (0 def, 3 armour) traveler's pair of hardened leather boots (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -2% Maximum encumbrance: +20 A pair of boots made of leather. |
| Quiver | 75 alchemist agate 75 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
| On head | insulating rough leather cap of strength (+2) (0 def, 1 armour) insulating rough leather cap of strength (+2) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Str Changes resistances: +5% fire / +5% cold A cap made of leather. |
| Tool | shadowy ash wand of firewall [power 75] (6 cooldown) shadowy ash wand of firewall [power 75] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 It can be used to creates a wall of flames lasting for 4 turns (dam 75 overall), placing all other charms into a 6 cooldown. When used: 100% chance to regenerate 2 negative energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | wizard's steel ring of fire (+22%) wizard's steel ring of fire (+22%)Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Mag Changes resistances: +22% fire Changes damage: +11% fire Spell save: +8 Rings can have magical properties. |
| On fingers | mule's steel ring of frost (+24%) mule's steel ring of frost (+24%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Fatigue: -5% Changes resistances: +24% cold Changes damage: +12% cold Maximum encumbrance: +23 Rings can have magical properties. |
| Around neck | anchoring steel amulet of mastery (0.16 Spell / Advanced-golemancy) anchoring steel amulet of mastery (0.16 Spell / Advanced-golemancy)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +13% temporal Talent mastery: +0.16 Spell / Advanced-golemancy Knockback immunity: +20% Amulets can have magical properties. |
| Main armor | focusing cashmere robe of light (+18%) (pearl) (2 def, 5 armour) focusing cashmere robe of light (+18%) (pearl) (2 def, 5 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Armour: +5 Defense: +2 Changes resistances: +5% all / +18% light Changes damage: +12% light Mana each turn: +0.14 Psi each turn: +0.28 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | thick linen cloak of Eldoral (1 def, 6 armour) thick linen cloak of Eldoral (1 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 Changes stats: +1 Cun / +2 Dex Changes resistances: +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| In main hand | elven-wood magestaff of might (25-30 power, 5 apr, arcane damage) elven-wood magestaff of might (25-30 power, 5 apr, arcane damage)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 100% Mag Damage type: Arcane Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% arcane Talent granted: +1 Command Staff Spellpower: +12 Spell crit. chance: +9% Staves designed for wielders of magic, by the greats of the art. |
Inventory
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Gems can be sold for money or used in arcane rituals. |
Achievements
Arena Battler 20
Got to wave 20 in the arena.By Sindi the Cornac Alchemist level 23
76th Pyre 122nd year of Ascendancy at 03:40 see stats
Level 10
Got a character to level 10.By Sindi the Cornac Alchemist level 10
74th Pyre 122nd year of Ascendancy at 21:00 see stats
Level 20
Got a character to level 20.By Sindi the Cornac Alchemist level 20
75th Pyre 122nd year of Ascendancy at 19:11 see stats
Level 30
Got a character to level 30.By Sindi the Cornac Alchemist level 30
77th Pyre 122nd year of Ascendancy at 01:28 see stats
Log
Golem (servant of Sindi) hits naga psyren for 189 arcane damage.
Naga psyren uses Mind Sear.
Naga psyren's mind surges with critical power!
Naga psyren hits golem (servant of Sindi) for 218 mind damage.
Talent Eye Beam is ready to use.
Golem (servant of Sindi) uses Knockback.
Golem (servant of Sindi) performs a critical strike!
Golem (servant of Sindi) hits naga psyren for 174 arcane damage.
Naga psyren hits golem (servant of Sindi) for 13 nature, 12 physical damage (total 23.81).
Golem (servant of Sindi) performs a critical strike!
You defeat an experienced enemy!
You collect a new ingredient: naga tongue.
Golem (servant of Sindi) hits naga psyren for 226 arcane damage.
Golem (servant of Sindi) killed naga psyren!
Wave clear!
Clear bonus: 682! Score bonus: 1162! Danger bonus: 133! Rank bonus: 120!
Your experience increases by7758.9!
You earn 3.7 gold for your victory!
Items lying around will disappear in 266 turns!
Miniboss round!
There is an item here: orite trident
Golem (servant of Sindi) picks up (b.): orite trident.
Golem (servant of Sindi) uses Self-destruction.
Character control switched to Sindi.
Sindi the level 31 cornac alchemist was battered to death by golem (servant of Sindi) on level 35 of The Arena.
