Sam the level 1 Shalore Necromancer by melum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassNecromancer
Level / Exp1 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic18 (base 16)
Willpower18 (base 15)
Cunning12 (base 11)

Resources

Life90/90
Mana100/100
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save6.3
Spell Save12.6
Mental Save10.5

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Sam picks up (g.): iron longsword (6.5-9.1 power, 2 apr).
Ran for 2 turns (stop reason: hostile spotted to the northwest (giant crystal rat)).


Sam casts Chill of the Tomb.


Sam's Chill of the Tomb hits Giant crystal rat for
95 cold damage.
Sam's Chill of the Tomb killed Giant crystal rat!

Resting starts...

Talent Chill of the Tomb is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press '' or right click to use).
Ran for 77 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).