Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 0.9.43 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 50 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 64 (base 60) |
| Dexterity | 62 (base 60) |
| Constitution | 22 (base 16) |
| Magic | 12 (base 12) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 388/1315 |
| Mana | 266/266 |
| Stamina | 247/247 |
| Healing Factor | 1.1 |
| Regeneration | 5.775 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 10 |
| See Invisible | 30 |
| ESP Range | 10 |
| ESP Kinds | dragon |
Offense: Mainhand
| Damage | 145 |
| Accuracy | 64 |
| Crit Chance | 13% |
| APR | 8 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Fire | +50% |
| All | +10% |
Offense: Damage Penetration
| Fire | +25% |
Defense: Base
| Armour (hardiness) | 45.38 (88.5%) |
| Defense | 29.1 |
| Ranged Defense | 29.1 |
| Fatigue | 15 |
| Physical Save | 51.511954954531 |
| Spell Save | 17.195331772045 |
| Mental Save | 16.017672257412 |
Defense: Resistances
| Darkness | + 55%(100%) |
| Fire | + 53%(100%) |
| All | + 15%(100%) |
Defense: Immunities
| Stoning Resistance | 100% |
| Pinning Resistance | 50% |
| Bleed Resistance | 100% |
| Knockback Resistance | 40% |
| Fear Resistance | 100% |
| Stun Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (6/6)
| Rune | Effective talent level: 1.0 ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is Spell: true Description: Activate the rune to create a protective shield absorbing at most 462 damage for 7 turns. |
| Rune | Effective talent level: 1.0 Acid WaveUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is Spell: true Description: Activate the rune to fire a self-centered acid wave of radius 5, doing 196.90 acid damage. Its effects scale with your Willpower stat. |
| Rune | Effective talent level: 1.0 TeleportationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is Spell: true Description: Activate the rune to teleport randomly in a range of 83 with a minimum range of 15. |
| Rune | Effective talent level: 1.0 Controlled Phase DoorUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is Spell: true Description: Activate the rune to teleport in a range of 13. Its effects scale with your Dexterity stat. |
| Rune | Effective talent level: 1.0 Heat BeamUse mode: Activated Range: 8.00 Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is Spell: true Description: Activate the rune to fire a beam of heat doing 588.30 fire damage over 5 turns. Its effects scale with your Strength stat. |
Class Talents
| Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Golem / Fighting | 1.30 |
| 4/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Generic Talents
Effects
| talent | Reflective Skin |
Quests
Equipment
| Socketed Gems | Atamathon's Ruby Eye Atamathon's Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when the wearer is hit: 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when the wearer is hit: 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem: Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
| Socketed Gems | fire opal fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
| In main hand | Khulmanar's Wrath (70-105 power, 8 apr) Khulmanar's Wrath (70-105 power, 8 apr)Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +8 Physical crit. chance: +8.0% Attack speed: 100% Damage when this weapon hits: +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is Spell: true Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 189.98 fire damage, and flames will be left dealing a further 44.04 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. |
| Main armor | Cuirass of the Thronesmen (bloodstone) (20 def, 29 armour) Cuirass of the Thronesmen (bloodstone) (20 def, 29 armour)Requires: - Strength 44 - Talent Armour Training (level 4) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +29 Defense: +20 Fatigue: +15% Changes stats: +6 Con Changes resistances: +25% fire Physical save: +40 Stun/Freeze immunity: +100% Knockback immunity: +40% Healing mod.: -40% This heavy dwarven-steel armour was created in the deepest forges of the Iron Throne. While it grants incomparable protection, it demands that you rely only on your own strength. |
Inventory
Blighted Maul (96-144 power, 22 apr) Blighted Maul (96-144 power, 22 apr)Requires: - Strength 60 Powered by arcane forces 12.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 96.0 - 144.0 Uses stat: 140% Str Damage type: Physical Armour Penetration: +22 Physical crit. chance: +10.0% Attack speed: 120% Special effect when this weapon hits: 25% to damage nearby creatures Damage when this weapon hits: +30 corrupted blood Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% It can be used to knock away nearby foes, costing 50 power out of 50/50. The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy. |
Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical + bleeding Armour Penetration: +16 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
Fire Dragon Shield (16 def, 9 armour, 220 block) Fire Dragon Shield (16 def, 9 armour, 220 block)Requires: - Strength 28 - Talent Armour Training (level 3) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Armour: +9 Defense: +16 Ranged Defense: +15 Fatigue: +20% Damage when the wearer is hit: 17 fire Changes resistances: +35% fire Talent granted: +5 Block This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal. |
Sanguine Shield (14 def, 4 armour, 220 block) Sanguine Shield (14 def, 4 armour, 220 block)Requires: - Strength 39 - Talent Armour Training (level 3) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Armour: +4 Defense: +14 Ranged Defense: +14 Fatigue: +19% Changes stats: +5 Con Changes resistances: +25% blight Talent granted: +5 Block Life regen: +5.00 Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield. |
Achievements
Log
Salydhetira the lesser vampire leeches life from its victim!
Salydhetira the lesser vampire leeches life from its victim!
Golem (servant of RazorK) is crippled.
Salydhetira the lesser vampire hits golem (servant of RazorK) for 0 nature, 0 lightning, 1 physical, 48 physical, 4 nature damage (total 51.27).
Golem (servant of RazorK) hits Salydhetira the lesser vampire for 0 nature, 0 lightning, 1 physical, 141 fire, 13 physical, 1 nature, 141 fire damage (total 294.29).
Golem (servant of RazorK) performs a critical strike!
Salydhetira the lesser vampire is recovering from the damage!
Salydhetira the lesser vampire hits golem (servant of RazorK) for 5 light damage.
Golem (servant of RazorK) hits Salydhetira the lesser vampire for 65 fire, 258 fire, 71 fire, 1 light damage (total 392.49).
Salydhetira the lesser vampire uses Skullcracker.
Salydhetira the lesser vampire performs a critical strike!
Salydhetira the lesser vampire leeches life from its victim!
Golem (servant of RazorK) wanders around!.
Salydhetira the lesser vampire hits golem (servant of RazorK) for 277 physical damage.
Golem (servant of RazorK) hits Salydhetira the lesser vampire for 71 physical, 141 fire damage (total 211.32).
RazorK casts Throw Bomb.
RazorK's spell attains critical power!
RazorK hits Salydhetira the lesser vampire for 2515 acid damage.
RazorK killed Salydhetira the lesser vampire!
Character control switched to golem (servant of RazorK).
RazorK casts Life Tap.
Character control switched to RazorK.
Talent Throw Bomb is ready to use.
RazorK picks up (o.): Urichik (0 def, 1 armour).
RazorK picks up (l.): Betymitira (30-36 power, 6 apr, lightning damage).
Talent Resilience of the Dwarves is ready to use.
Talent Life Tap is ready to use.
Talent Refit Golem is ready to use.
Character control switched to golem (servant of RazorK).
Golem (servant of RazorK) is not cripple anymore.
