LuaDoc
Index
Modules
class
core.display
core.game
core.key
core.mouse
engine.Actor
engine.ActorsSeenDisplay
engine.Astar
engine.Autolevel
engine.BSP
engine.Birther
engine.Calendar
engine.CharacterBallSave
engine.CharacterVaultSave
engine.Chat
engine.DamageType
engine.DebugConsole
engine.Dialog
engine.DirectPath
engine.Emote
engine.Entity
engine.Faction
engine.FlyingText
engine.Game
engine.GameEnergyBased
engine.GameTurnBased
engine.Generator
engine.Grid
engine.Heightmap
engine.HighScores
engine.HotkeysDisplay
engine.HotkeysIconsDisplay
engine.Key
engine.KeyBind
engine.KeyCommand
engine.Level
engine.LogDisplay
engine.LogFlasher
engine.Map
engine.Module
engine.Mouse
engine.NameGenerator
engine.NameGenerator2
engine.Object
engine.Particles
engine.PlayerProfile
engine.Projectile
engine.Quadratic
engine.Quest
engine.Savefile
engine.SavefilePipe
engine.Shader
engine.Store
engine.Target
engine.Tiles
engine.Tooltip
engine.Trap
engine.UserChat
engine.World
engine.Zone
engine.dialogs.Achievement
engine.dialogs.AudioOptions
engine.dialogs.Chat
engine.dialogs.ChatFilter
engine.dialogs.DisplayResolution
engine.dialogs.DownloadDialog
engine.dialogs.GameMenu
engine.dialogs.GetQuantity
engine.dialogs.GetText
engine.dialogs.KeyBinder
engine.dialogs.ShowAchievements
engine.dialogs.ShowEquipInven
engine.dialogs.ShowEquipment
engine.dialogs.ShowErrorStack
engine.dialogs.ShowInventory
engine.dialogs.ShowLog
engine.dialogs.ShowPickupFloor
engine.dialogs.ShowQuests
engine.dialogs.ShowStore
engine.dialogs.ShowText
engine.dialogs.Talkbox
engine.dialogs.UseTalents
engine.dialogs.UserInfo
engine.dialogs.VideoOptions
engine.dialogs.ViewHighScores
engine.generator.actor.OnSpots
engine.generator.actor.Random
engine.generator.map.Building
engine.generator.map.Cavern
engine.generator.map.Empty
engine.generator.map.Forest
engine.generator.map.GOL
engine.generator.map.Heightmap
engine.generator.map.Maze
engine.generator.map.Octopus
engine.generator.map.Roomer
engine.generator.map.Rooms
engine.generator.map.RoomsLoader
engine.generator.map.Static
engine.generator.map.TileSet
engine.generator.map.Town
engine.generator.object.OnSpots
engine.generator.object.Random
engine.generator.trap.Random
engine.interface.ActorAI
engine.interface.ActorFOV
engine.interface.ActorInventory
engine.interface.ActorLevel
engine.interface.ActorLife
engine.interface.ActorProject
engine.interface.ActorQuest
engine.interface.ActorResource
engine.interface.ActorStats
engine.interface.ActorTalents
engine.interface.ActorTemporaryEffects
engine.interface.BloodyDeath
engine.interface.ControlCursorSupport
engine.interface.GameMusic
engine.interface.GameSound
engine.interface.GameTargeting
engine.interface.ObjectActivable
engine.interface.ObjectIdentify
engine.interface.PlayerDumpJSON
engine.interface.PlayerExplore
engine.interface.PlayerHotkeys
engine.interface.PlayerMouse
engine.interface.PlayerRest
engine.interface.PlayerRun
engine.interface.PlayerSlide
engine.interface.WorldAchievements
engine.ui.ActorFrame
engine.ui.Base
engine.ui.Button
engine.ui.Checkbox
engine.ui.Dialog
engine.ui.Dropdown
engine.ui.Empty
engine.ui.EquipDoll
engine.ui.EquipDollFrame
engine.ui.Focusable
engine.ui.GenericContainer
engine.ui.Gestures
engine.ui.Image
engine.ui.ImageList
engine.ui.Inventory
engine.ui.List
engine.ui.ListColumns
engine.ui.Numberbox
engine.ui.Separator
engine.ui.Slider
engine.ui.SubDialog
engine.ui.SurfaceZone
engine.ui.Tab
engine.ui.Textbox
engine.ui.Textzone
engine.ui.TextzoneList
engine.ui.TreeList
engine.ui.UIContainer
engine.ui.UIGroup
engine.ui.VariableList
engine.ui.Waiter
rng
Module
...
Handles a 3D "quadratic" object It's mostly undeed, it simply allows quadratic to be serialized
Functions
_M:init
()
Make a particle emitter
_M:save
()
Serialization
Functions
_M:init
()
Make a particle emitter
_M:save
()
Serialization