Spellsword v29

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Changes:

1) Windstorm dropped to 5,20 scaling from 5,45 scaling.
This means instead of 50% slow very late game (~80ish spellpower) we should be seeing about 20% slowing to enemies within 3 spaces late game (assuming they don't save).

2)Arcane Armor now has a hard cap of 4 points of armor per talent point (So at 5/5 with 1.2 (6) it provides a max of 24 armor).

3)Earth Stance scaling has dropped from 5,32 to 4,24 scaling, so a drop of about 25%.

4)Combat Grip now adds pinning resistance in addition to disarm resistance, 20% per talent point.

5)Weapon bond completely reworked. It now works on non-rares, non-artifacts (whites,greens, blues, purples).
Its aiming for a quadruple greater ego artifact level, plus about 20 damage, 20 accuracy (for the investment of 5 generic points and a category point).

There's probably some bugs, so let me know on the forums.