
voratun pickaxe of wreckage (dig speed 18 turns)Requires:
- Level 35
Crafted by a master
3.00 Encumbrance.
Type: tool / digger ; tier 5
When wielded/worn:
Armour penetration: +10
Changes stats: +6 Str
When carried:
Talent granted: +1 Dig
Activating this item is instant.
It can be used to activate talent Perfect Strike, placing all other charms into a 26 cooldown :
Effective talent level: 3.0
Power cost: 26 out of 26/26.
Range: melee/personal
Travel Speed: instantaneous
Description: You have learned to focus your blows to hit your target, granting +73 accuracy and allowing you to attack creatures you cannot see without penalty for the next 5 turns.
Allows you to dig a wall, remove a tree, create ways.
This item has been sent to the Item's Vault.

Telos's Staff (Bottom Half)Requires:
- Magic 35
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff
It is part of a set of items.
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Attack speed: 100%
When wielded/worn:
Changes stats: +4 Mag
Changes damage: +20% acid / +20% cold
Critical mult.: +20.00%
Mental save: +8 (+3 eff.)
Confusion immunity: +20%
Maximum mana: +50.00
Spell crit. chance: +8%
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.

lifebinding elven-wood magestaff of the prodigy (129% power, 5 apr, cold element)Requires:
- Magic 35
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
Type: weapon / staff ; tier 4
It must be held with both hands.
Power: 129% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Changes stats: +9 Mag / +9 Wil / +13 Cun / +5 Con
Changes damage: +25% cold
Talent granted: +1 Command Staff
Life regen: +1.00
Spellpower on spell critical (stacks up to 3 times): +7
Spellpower: +17 (+4 eff.)
Spell crit. chance: +4%
Healing mod.: +16%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

lifebinding elven-wood magestaff of the prodigy (129% power, 5 apr, cold element)Requires:
- Magic 35
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
Type: weapon / staff ; tier 4
It must be held with both hands.
Power: 129% Range: 1.2x
Uses stat: 80% Mag
Damage type: Physical
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +5
Crit. chance: +4.5%
Attack speed: 100%
When wielded/worn:
Changes stats: +9 Mag / +9 Wil / +13 Cun / +5 Con
Changes damage: +25% cold
Talent granted: +1 Command Staff
Life regen: +1.00
Spellpower on spell critical (stacks up to 3 times): +7
Spellpower: +17 (+4 eff.)
Spell crit. chance: +4%
Healing mod.: +16%
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.

Essence of BearnessRequires:
- Level 15
Infused by nature
3.00 Encumbrance.
[Unique]
Type: misc / animal
It can be used to invoke your inner bearness
Activation costs 100 power out of 100/100.
The very essence of bearness!
This item has been sent to the Item's Vault.

Helm of Knowledge (0 def, 12 armour)Requires:
- Heavy armour training
Powered by arcane forces
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: armor / head ; tier 3
When wielded/worn:
Armour: +12
Fatigue: +8%
Changes stats: +10 Cun / +10 Wil
Changes resistances: +10% arcane / +15% light / +15% mind
Life regen: +2.00
It can be used without being worn.
It can be used to sense the presence of unique objects
Activation costs 20 power out of 20/20.
A large crown, part metallic part glass that radiates with psionic powers.
This item has been sent to the Item's Vault.

battlemaster's elven-silk cloak of implacability (3 def, 0 armour)Requires:
- Level 35
Infused by nature
Crafted by a master
2.00 Encumbrance.
Type: armor / cloak ; tier 5
When wielded/worn:
Defense: +3 (+2 eff.)
Changes stats: +2 Str / +4 Dex / +3 Con
Talent mastery: +0.20 Technique / Combat training
Physical save: +9 (+4 eff.)
Spell save: +7 (+3 eff.)
Mental save: +12 (+4 eff.)
Stamina each turn: +0.50
Only die when reaching: -50.00 life
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

balancing drakeskin leather belt of valianceRequires:
- Level 35
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
Type: armor / belt ; tier 5
When wielded/worn:
Physical crit. chance: +11.0%
Changes stats: +4 Dex / +3 Wil / +5 Cun
Mental save: +14 (+5 eff.)
Maximum life: +83.00
Mental crit. chance: +11%
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Aetherwalk (6 def, 0 armour)Requires:
- Level 25
Powered by arcane forces
2.00 Encumbrance.
[Unique]
Type: armor / feet ; tier 4
When wielded/worn:
Defense: +6 (+3 eff.)
Fatigue: +1%
Changes stats: +8 Cun / +8 Mag
Changes resistances: +25% arcane
Changes damage: +25% arcane
Spellpower: +15 (+4 eff.)
Defense after a teleport: +20
Resist all after a teleport: +20%
New effects duration reduction after a teleport: +20%
Creates an arcane explosion dealing 275 arcane damage based on magic in a radius of 3 around the user after any teleport.
It can be used to phase door up to range 6, within radius 2 of the target location
Activation costs 24 power out of 24/24.
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.

Molten Skin (15 def, 12 armour)Requires:
- Level 35
Powered by arcane forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 5
When wielded/worn:
Physical crit. chance: +8.0%
Armour: +12
Defense: +15 (+7 eff.)
Damage (Melee): 15 light / 30 fire
Damage (Ranged): 15 light / 30 fire
Damage when hit (Melee): 30 fire
Changes stats: +6 Cun / +6 Mag
Changes resistances: +20% fire / +12% light / -5% cold
Changes resistances penetration: +10% light / +15% fire
Changes damage: +20% fire / +5% light / +10% all
Talent masteries: +0.10 Celestial / Sun +0.10 Celestial / Sunlight +0.10 Spell / Wildfire +0.10 Spell / Fire
Critical mult.: +20.00%
Spellpower: +15 (+5 eff.)
Spell crit. chance: +10%
It can be used to activate talent Blastwave (costing 12 power out of 16/16) :
Effective talent level: 5.2
Power cost: 12 out of 16/16.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: A wave of fire emanates from you with a radius of 6, knocking back anything caught inside and setting them ablaze, doing 196.54 fire damage over 3 turns.
The damage will increase with your Spellpower.
This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm.
This item has been sent to the Item's Vault.
