
Crystal Shard (16-19.2 power, 4 apr, physical element)Requires:
- Magic 20
Powered by arcane forces
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 16.0 - 19.2
Uses stat: 130% Mag
Damage type: Arcane
Mastery: Staff Mastery
Accuracy bonus: +2.5% procs dam / acc
Armour Penetration: +4
Attack speed: 100%
Damage conversion: 50% blight
When wielded/worn:
Changes resistances: +10% arcane / +10% blight
Changes damage: +18% arcane / +18% blight
Damage affinity(heal): +20% arcane
Spellpower: +14
Spell crit. chance: +4%
It can be used to create living shards of crystal, costing 45 power out of 45/45.
This crystalline tree branch is remarkably rigid, and refracts light in myriad colors. Gazing at it entrances you, and you worry where its power may have come from.
This item has been sent to the Item's Vault.

Zerytorain (22.5-33.75 power, 2 apr)Requires:
- Strength 16
Powered by arcane forces
3.00 Encumbrance.
1.40 Ego Multiplier.
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Base power: 22.5 - 33.8
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +2
Physical crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Effects on melee hit:
* Slows global speed by 15%
Changes stats: +2 Wil / +3 Mag
Spell save: +9
Spellpower: +12
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.
