
Hydra's Bite (56-61.6 power, 7 apr)Requires:
- Strength 40
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / whip ; tier 4
It must be held with both hands.
Base power: 56.0 - 61.6
Uses stat: 110% Str
Damage type: Physical
Mastery: Exotic Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +7
Physical crit. chance: +14.0%
Attack speed: 125%
When this weapon hits: Lightning Breath (10% chance level 1).
When this weapon hits: Poison Breath (10% chance level 1).
When this weapon hits: Acid Breath (10% chance level 1).
On weapon hit:
* hit up to two adjacent enemies
When wielded/worn:
Changes damage: +12% acid / +12% nature / +12% lightning
This three-headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you.
This item has been sent to the Item's Vault.

The Gaping Maw (72-108 power, 4 apr)Requires:
- Strength 60
Infused by nature
Infused by arcane disrupting forces
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 72.0 - 108.0
Uses stat: 120% Str
Damage type: Physical
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +4
Physical crit. chance: +8.0%
Attack speed: 100%
On weapon crit:
* deal manaburn damage equal to your mindpower in a radius 3 cone
Damage (Melee): +50 acid / +50 nature slow
When wielded/worn:
Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns)
This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid.
This item has been sent to the Item's Vault.

Trident of the Tides (80-112 power, 20 apr)Requires:
- Strength 35
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / trident ; tier 4
It must be held with both hands.
Base power: 80.0 - 112.0
Uses stat: 140% Str
Damage type: Physical
Mastery: Exotic Weapons Mastery
Accuracy bonus: +0.1% dam / acc
Armour Penetration: +20
Physical crit. chance: +15.0%
Attack speed: 100%
When this weapon hits: Water Bolt (40% chance level 3).
Damage (Melee): +20 nature / +15 cold
When wielded/worn:
Accuracy: +10 (+3 eff.)
Changes resistances: +25% cold
Changes damage: +20% cold
Spell save: +18 (+8 eff.)
See invisible: +2
Talent on hit(spell): Water Bolt (20% chance level 3).
It can be used to activate talent Freeze (costing 60 power out of 150/150) :
Effective talent level: 3.0
Power cost: 60 out of 150/150.
Range: 10
Travel Speed: instantaneous
Is: a spell
Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 63.48.
If this is used on a friendly target the cooldown is halved.
The damage will increase with your Spellpower.
The power of the tides rush through this trident.
Tridents require the exotic weapons mastery talent to use correctly.
This item has been sent to the Item's Vault.
