
This item will automatically be transmogrified when you leave the level.spiked steel mail armour (2 def, 6 armour)
Requires:
- Strength 20
- Talent Heavy Armour Training
Crafted by a master
14.00 Encumbrance.
Type: armor / heavy ; tier 2
When wielded/worn:
Armour: +6
Defense: +2 (+1 eff.)
Fatigue: +14%
Damage when hit (Melee): 12 physical
A suit of armour made of mail.
This item has been sent to the Item's Vault.

spiked hardened leather armour of the deep (3 def, 7 armour)Requires:
- Strength 16
Infused by nature
Crafted by a master
9.00 Encumbrance.
Type: armor / light ; tier 3
When wielded/worn:
Armour: +7
Defense: +3 (+3 eff.)
Fatigue: +8%
Damage when hit (Melee): 10 physical
Changes resistances: +7% acid / +8% cold
Allows you to breathe in: water
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Blood-Letter (33-46 power, 4.5 apr)Requires:
- Dexterity 24
- Strength 40
Infused by nature
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / waraxe ; tier 3
Base power: 33.0 - 46.2
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +4
Crit. chance: +7.0%
Attack speed: 100%
When this weapon hits: Ice Breath (15% chance level 2).
Damage conversion: 50% ice
When wielded/worn:
Armour: +20
Changes resistances penetration: +20% cold
Ice block penetration: +25%
A hand axe carved out of the most frozen parts of the northern wasteland.
This item has been sent to the Item's Vault.

Cleansewinnow (16-25 power, 1 apr)Requires:
- Strength 11
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / greatsword ; tier 1
It must be held with both hands.
Base power: 15.5 - 24.8
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +1
Crit. chance: +2.5%
Attack speed: 100%
On weapon hit:
* 17% chance to reduce all saves and defense by 27
Damage (Melee): +9 mind
Damage (radius 2) on crit: +16 nature
When wielded/worn:
Changes stats: +3 Cun / +3 Wil
Changes resistances: +9% fire
Changes resistances penetration: +5% fire
Massive two-handed swords.
This item has been sent to the Item's Vault.

Spellcrusher (32-48 power, 4 apr)Requires:
- Strength 20
Infused by nature
Infused by arcane disrupting forces
5.00 Encumbrance.
[Unique]
Type: weapon / greatmaul ; tier 2
It must be held with both hands.
Base power: 32.0 - 48.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +4.0%
Attack speed: 100%
On weapon hit:
* 50% chance to shatter magical shields
Damage (Melee): +20 nature
When wielded/worn:
Changes stats: +6 Con
Changes damage: +25% nature
Spell save: +15 (+7 eff.)
This large steel greatmaul has thick vines wrapped around the handle.
This item has been sent to the Item's Vault.
