
The Cog0.0
T3 mechanical cog
[Legendary]
Unknown
While equipped:
Stats +5 Cun +3 Wil
10% chances when you are hurt to negate the blow entirely.
A tiny set of metal pieces. It seems to move on its own.
This item has been sent to the Item's Vault.

Nimbusraze the voratun dagger (150% power, 9 apr)1.0
T5 dagger 1H weapon
[Rare]
Disrupt
Power 150% Range: 1.3x
Uses 45% Dex, 45% Str
Dmg Lightning
Mastery Dagger Mastery
Acc+ +0.5% APR / acc
Apr +9
Crit +10.0%
Atk.spd 100%
Melee+ +12 nature
On Hit:
* 40% chance to daze at end of turn
* 25% chance to remove a magical effect
While equipped:
dps ----------
Res.pen +25% lightning
+25% darkness
----- def -----
Resists +6% darkness
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Bloodcaller0.1
T4 ring jewelry
[Unique]
Psionic
While equipped:
----- def -----
Fatigue -5%
Mind.save -7 (-3 eff.)
HP.leech%% +15%
HP.leech +30%
You won the Ring of Blood trial, and this is your reward.
This item has been sent to the Item's Vault.

Prox's Lucky Halfling Foot2.0
T1 misc tool
[Unique]
Arcane
While equipped:
Stats +5 Lck
----- def -----
Defense +5 (+2 eff.)
---------- misc
T.Disarm +5
Detects traps.
Removes (25% chance) up to three stuns, pins, or dazes each turn
A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly.
It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks.
This item has been sent to the Item's Vault.

living mindstar 'Burnjustice' (114% power, 40 apr, mind damage)3.0
T5 mindstar 1H weapon
Reqs Wil 48
[Random Unique]
Nature/Psionic
Power 114% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Mind
Mastery Psiblades
Acc+ +0.3% crit chance (max 25%)
Acc uses Wil
Apr +40
Crit +5.0%
Atk.spd 100%
While equipped:
Stats +3 Str +4 Dex +1 Mag
+4 Wil +4 Cun +3 Con
dps ----------
Mind.crit +5%
Mind.pwr +13 (+7 eff.)
Melee+ 9 lightning
Dmg.mod +13% lightning
Res.pen +12% lightning
+10% temporal
+15% fire
----- def -----
Resists +13% lightning
Disease- +15%
Def/telep +15
Res/telep +15%
Dur/telep +15%
---------- misc
Hate/kill +2.00
Psi/kill +2.00
Talents +1 Attune Mindstar
Masteries
+0.20 Psionic/Voracity
+0.10 Cursed/Dark sustenance
Inflict 87.50 mind damage (range 10), gaining psi and hate equal to 10% of the damage done
Puts all charms on 16 cooldown
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
It was changed by the digestive sack.
This item has been sent to the Item's Vault.

Firewalker (15 def, 2 armour)2.0
T3 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Cun +10 Mag
dps ----------
Spell.pwr +12 (+5 eff.)
Dmg.mod +20% fire
Res.pen +20% fire
Melee Ret 18 fire
----- def -----
Armour +2
Defense +15 (+8 eff.)
Resists +50% fire -10% cold
+11% all
Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn.
This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot.
This item has been sent to the Item's Vault.

Ragiromihor the quiver of ash arrows (23/23, 142% power, 7 apr)3.0
T2 arrow ammo
[Random Unique]
Arcane/Nature/Master
Power 142% Range: 1.4x
Uses 70% Dex, 50% Str
Dmg Physical
Acc+ +0.3% crit chance (max 25%)
Apr +7
Crit +12.5%
Capacity 23
Ranged+ +17 lightning
+4 arcane
On Hit.r1 +20 arcane +12 fire
On Crit.r2 +9 lightning
+8 arcane
On Crit:
* Wound the target dealing 207 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.
