
Silunor (112% power, 6 apr)Requires:
- Dexterity 16
Powered by arcane forces
Crafted by a master
Infused by psionic forces
1.00 Encumbrance.
[Random Unique]
Type: weapon / dagger ; tier 2
Power: 112% Range: 1.3x
Uses stats: 50% Dex, 50% Str
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
Damage (Melee): +7 darkness
Damage against: +7% Living
When wielded/worn:
Physical power: +15 (+5 eff.)
Changes stats: +2 Mag / +3 Wil / +2 Cun
Changes damage: +3% mind / +6% physical
Spellpower: +6 (+6 eff.)
Sharp, short and deadly.
This item has been sent to the Item's Vault.

throat-seeking cured leather sling of piercingRequires:
- Dexterity 16
- Talent Shoot
Infused by arcane disrupting forces
Crafted by a master
4.00 Encumbrance.
Type: weapon / sling ; tier 2
Accuracy bonus: +0.2% base dam (max 20%)
Attack speed: 100%
Firing range: +7
On weapon crit:
* silences the target
Damage (Ranged): +6 nature
When wielded/worn:
Accuracy: +5 (+2 eff.)
Armour penetration: +5
Changes resistances penetration: +6% nature / +5% all
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

truestriking steel greatsword of massacre (145% power, 2 apr)Requires:
- Strength 16
Crafted by a master
3.00 Encumbrance.
Type: weapon / greatsword ; tier 2
It must be held with both hands.
Power: 146% Range: 1.6x
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.0%
Attack speed: 100%
When wielded/worn:
Accuracy: +12 (+4 eff.)
Armour penetration: +7
Changes resistances penetration: +9% physical
Massive two-handed swords.
This item has been sent to the Item's Vault.

thorny mindstar 'Emeludath' (96% power, 24 apr, nature damage)Requires:
- Willpower 24
Infused by nature
3.00 Encumbrance.
[Random Unique]
Type: weapon / mindstar ; tier 3
Power: 96% Range: 1.1x
Uses stats: 50% Wil, 30% Cun
Damage type: Nature
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +24
Crit. chance: +3.5%
Attack speed: 100%
When wielded/worn:
Damage (Melee): 8 physical
Changes stats: +2 Wil
Changes resistances: +4% physical
Changes resistances penetration: +4% acid / +11% physical / +2% fire / +20% mind / +4% cold
Changes damage: +9% acid / +14% physical / +5% fire / +6% mind / +7% cold
Talent granted: +1 Attune Mindstar
Psi when hit: +0.12
Mindpower: +9 (+5 eff.)
Mental crit. chance: +3%
Heals friendly targets nearby when you use a nature summon: +21
Max wilder summons: +1
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Focus Whip (118% power, 7 apr)Requires:
- Dexterity 15
Infused by psionic forces
3.00 Encumbrance.
[Unique]
Type: weapon / whip ; tier 3
Power: 119% Range: 1.1x
Uses stats: 20% Wil, 10% Cun, 70% Dex
Damage type: Mind
Mastery: Exotic Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +7
Crit. chance: +5.0%
Attack speed: 125%
On weapon crit:
* Try to fry your enemies brain (25% chance to brainlock)
When wielded/worn:
Mindpower: +10 (+5 eff.)
Mental crit. chance: +3%
It can be used to strike all targets in a line (for 100%% weapon damage as mind) out to range 4
Activation costs 9 power out of 10/10.
A small mindstar rests at top of this handle. As you touch it, a translucent cord appears, flicking with your will.
This item has been sent to the Item's Vault.

Girdle of the Calm WatersRequires:
- Level 15
Infused by nature
1.00 Encumbrance.
[Unique]
Type: armor / belt ; tier 2
When wielded/worn:
Changes stats: +3 Wil
Changes resistances: +20% blight / +20% cold / +20% nature
Healing mod.: +15%
A belt rumoured to have been worn by the Conclave healers.
This item has been sent to the Item's Vault.
