

3.0
T1 whip 1H weapon
[Unique]
Arcane
Power 115% Range: 1.1x
Uses 100% Dex
Dmg Physical
Mastery Exotic Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +7
Crit +5.0%
Atk.spd 125%
Dmg.conv 50% dazing lightning
On Crit:
* Focus the lightning forces on an enemy
While equipped:
dps ----------
Dmg.mod +10% lightning
Acc +7 (+2 eff.)
Strike an enemy within range 3 (for 100% weapon damage as lightning) and release a radius 1 burst of electricity dealing 15.67 to 47.00 lightning damage (based on Magic and Dexterity).
Uses 9 power out of 10/10
This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful.
This item has been sent to the Item's Vault.


1.0
T1 hands armor
[Unique]
Nature
While equipped:
Stats +2 Cun +3 Wil
dps ----------
Mind.pwr +2 (+2 eff.)
Dmg.mod +5% fire
----- def -----
Armour +2
Resists +10% fire
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Flamespit:
Level 3.0
Pwr.cost 7 out of 24/24.
Range 10
Travel.spd instantaneous
Is a nature gift
Description: Spits a bolt of fire, doing 22.99 fire damage.
The damage will increase with your Mindpower.
These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch.
This item has been sent to the Item's Vault.


1.0
T1 hands armor
[Unique]
Nature
While equipped:
Stats +4 Cun +4 Wil
dps ----------
Mind.pwr +2 (+2 eff.)
Dmg.mod +5% nature
----- def -----
Resists +10% nature
Poison- +20%
---------- misc
Masteries
+0.20 Wild-gift/Slime
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
These gloves are coated with a thick, green liquid.
This item has been sent to the Item's Vault.


2.0
T3 wand charm
[Rare]
Arcane
While equipped:
dps ----------
Mind.crit +2%
Crit.mult +5.00%
Dmg.mod +12% mind
Res.pen +5% mind
Melee Ret 6 nature
Create a radius 3 storm for 5 turns. Each turn, creatures within take 56 lightning damage and will be dazed for 1 turn (284 total damage)
Puts all charms on 13 cooldown
Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.
This item has been sent to the Item's Vault.


3.0
T2 battleaxe 2H weapon
[Unique]
Nature
Power 137% Range: 1.5x
Uses 120% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +5.0%
Atk.spd 100%
Melee+ +15 lightning +15 cold
On Crit:
* inflicts either shocked or wet, chosen at random
While equipped:
dps ----------
Dmg.mod +12% lightning +12% cold
The blade glows faintly blue, and reflects a sky full of stormy clouds.
This item has been sent to the Item's Vault.


0.0
T4 red gem
Reqs Level 25
[Unique]
Nature
While equipped:
Stats +25 Con
Resists +10% cold +25% nature
+10% darkness
Crit.chn- 23.00%
Item imbue powers:
Stats +25 Con
Resists +10% cold +25% nature
+10% darkness
Crit.chn- 23.00%
Latent Damage Type: Fire
A piece of the scorched wood taken from the remains of Snaproot.
This item has been sent to the Item's Vault.