
arcing steel dagger of erosion (11-14 power, 6 apr)Requires:
- Dexterity 16
Powered by arcane forces
Infused by nature
1.00 Encumbrance.
Type: weapon / dagger ; tier 2
Base power: 11.0 - 14.3
Uses stats: 50% Str, 50% Dex
Damage type: Physical
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +6
Crit. chance: +5.0%
Attack speed: 100%
On weapon hit:
* 25% chance for lightning to strike from the target to a second target dealing 105 damage
Damage (Melee): +7 nature
Sharp, short and deadly.
This item has been sent to the Item's Vault.

radiant dwarven-steel plate armour of the dragon (0 def, 11 armour)Requires:
- Massive armour training
- Strength 35
Infused by nature
17.00 Encumbrance.
Type: armor / massive ; tier 3
When wielded/worn:
Armour: +11
Fatigue: +22%
Changes stats: +2 Wil
Changes resistances: +7% acid / +8% physical / +10% darkness / +17% blight / +8% cold / +6% lightning / +7% fire
Talent cooldown: Rush (-5 turns)
Disarm immunity: +25%
Stun/Freeze immunity: +20%
Knockback immunity: +23%
Light radius: +1
A suit of armour made of metal plates.
This item has been sent to the Item's Vault.

Penitence (15-18 power, 4 apr, nature element)Requires:
- Magic 24
Powered by arcane forces
Infused by nature
5.00 Encumbrance.
[Unique]
Type: weapon / staff ; tier 2
It must be held with both hands.
Base power: 15.0 - 18.0
Uses stat: 80% Mag
Damage type: Nature
Mastery: Staff Mastery
Accuracy bonus: +2.0% proc dam (max 200%)
Armour Penetration: +4
Attack speed: 100%
When wielded/worn:
Changes resistances: +30% blight / +30% nature
Damage affinity(heal): +20% nature
Talent granted: +1 Command Staff
Spell save: +15 (+7 eff.)
Spellpower: +15 (+4 eff.)
Spell crit. chance: +10%
It can be used to cure up to 5 diseases or poisons (based on Magic)
Activation costs 10 power out of 60/60.
A powerful staff sent in secret to Angolwen by the Shaloren, to aid their fighting of the plagues following the Spellblaze. Its power is not to harm, but to heal and protect.
This item has been sent to the Item's Vault.
