
Helm of the Dominated (0 def, 9 armour)3.0 Encumbrance
T3 head armor
[Unique]
Master
While equipped:
Stats +2 Str +4 Mag
offense ------
Physical Power +10 (+4 eff.)
Spellpower +10 (+2 eff.)
defense ------
Armor +9
Fatigue +4%
Silence Resist +30%
other -------
Light -1
Masteries
+0.20 Race/Doomelf
Increases the range of Haste of the Doomed by 1.
An experimental helmet designed to enhance the effects of the Doomelf corruption.
This item has been sent to the Item's Vault.

Dedication (31-43 power, 6 apr)3.0 Encumbrance
T3 mace 1H weapon
Reqs Str 24
[Unique]
Disrupt
It is said perseverance comes hand in hand with dedication.
Weapon Damage 31.0 - 43.4 Physical
Uses 20% Cun, 90% Str
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +6
Critical Rate +20.0%
Attack Speed 100%
On-crit, radius 2 +50 manaburn arcane
While equipped:
defense ------
Resistance +15% arcane +20% blight
It is said that the preferred weapons of the krog is a mace in one hand and a sword in the other. One hand to spread the message of the Zigurath, the other to see that message through to the end.
The mace symbolizes the krogs willingness to endure until the final blow is struck against the arcane. Commonly the mace would be used to batter a mage senseless, thus preventing them from being able to cast their spells.
This item has been sent to the Item's Vault.

Hat of Arcane Understanding (2 def, 0 armour)2.0 Encumbrance
T3 head armor
[Unique]
Arcane
Only supremacy of the arcane can release its full power.
While equipped:
defense ------
Defense +2 (+0 eff.)
Resistance +20% arcane
other -------
Mana/turn +2.00
Cooldown Disruption Shield -10
Masteries
+0.20 Spell/Meta
A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages.
Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it.
This item has been sent to the Item's Vault.

Breath of Eyal (10 def, 10 armour)9.0 Encumbrance
T5 light armor
[Unique]
Nature/Disrupt
While equipped:
offense ------
Mindpower +10 (+2 eff.)
defense ------
Armor +10
Defense +10 (+3 eff.)
Fatigue +20%
Resistance +20% lightning
+20% temporal +20% light
+20% fire +20% nature
+20% acid +20% blight
+20% cold +15% arcane
+20% darkness
Spell save +20 (+5 eff.)
This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands.
This item has been sent to the Item's Vault.

Mandible of Ungolmor (150% power, 12 apr)1.0 Encumbrance
T5 dagger 1H weapon
[Unique]
Nature
Weapon Damage 150% Range: 1.0x-1.3x
Uses 30% Cun, 35% Str, 35% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +12
Critical Rate +22.0%
Attack Speed 100%
Damage Conversion 30% darkness
On Hit: 20% Poisonous Bite level 3
On Critical:
* inflicts spydric poison dealing 200 damage over 3 turns and pinning the target
While equipped:
Stats +8 Cun +4 Dex
offense ------
Damage +30% nature +20% darkness
defense ------
Armor +15
Poison Resist +100%
other -------
Light -2
Talents +5 Toxic Death
This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it.
This item has been sent to the Item's Vault.

Warmaster Gnarg's Murderblade (172% power, 19 apr)3.0 Encumbrance
T4 greatsword 2H weapon
Reqs Str 35
[Unique]
Master
Weapon Damage 172% Range: 1.0x-1.6x
Uses 120% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +19
Critical Rate +10.0%
Attack Speed 100%
Damage Against +20% Living
On Hit:
* 10% chance to send the wielder into a killing frenzy
While equipped:
Stats +15 Str +5 Dex +15 Con
defense ------
Resist Against +20% Living
other -------
Masteries
+0.30 Technique/Berserker's strength
+0.20 Technique/Two-handed assault
+0.20 Technique/Two-handed maiming
+0.20 Technique/Two-handed weapons
A blood-etched greatsword, it has seen many foes. From the inside.
This item has been sent to the Item's Vault.

Dethblyd (182% power, 18 apr)3.0 Encumbrance
T5 greatsword 2H weapon
Reqs Str 35
[Unique]
Arcane/Master
Weapon Damage 182% Range: 1.0x-1.6x
Uses 10% Mag, 130% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +18
Critical Rate +20.0%
Attack Speed 100%
Lifesteal +5%
On Hit:
* Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking.
While equipped:
Stats +10 Str +8 Mag +5 Con
other -------
Cooldown Draining Assault -1
Abduction -1
Detonating Charge -1
Masteries
+0.10 Corruption/Torture
+0.20 Corruption/Brutality
+0.20 Corruption/Wrath
Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword.
This item has been sent to the Item's Vault.

Star Shot (20/20, 139% power, 15 apr)3.0 Encumbrance
T4 shot ammo
[Unique]
Arcane
Weapon Damage 139% Range: 1.0x-1.2x
Uses 50% Cun, 70% Dex
Damage Fire
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +15
Critical Rate +10.0%
Capacity 20
On Hit:
* sets off a powerful explosion
Intense heat radiates from this powerful shot.
This item has been sent to the Item's Vault.

Garkul's Teeth0.1 Encumbrance
T5 amulet jewelry
[Unique]
Master
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +10 Str +6 Con
defense ------
Physical save +18 (+6 eff.)
Mind save +18 (+5 eff.)
Pinning Resist +100%
other -------
Masteries
+0.10 Technique/Berserker's strength
+0.10 Technique/Bloodthirst
+0.10 Technique/Warcries
+0.10 Technique/Two-handed assault
Shattering Shout:
Effective talent level: 5.5
Power cost 10 out of 48/48.
Range melee/personal
Cooldown: 7
Travel.spd instantaneous
Description: Release a powerful shout, doing 250.98 physical damage in a radius 8 cone in front of you.
At level 5 the shout is so strong it shatters all incomming projectiles caught inside.
The damage increases with your Strength.
Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals.
This item has been sent to the Item's Vault.

Steel Helm of Garkul (0 def, 6 armour)3.0 Encumbrance
T2 head armor
[Unique]
Nature
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +5 Str +4 Wil +5 Con
offense ------
Damage +10% physical
defense ------
Armor +6
Fatigue +8%
Physical save +12 (+4 eff.)
Spell save +12 (+4 eff.)
Mind save +12 (+4 eff.)
other -------
Masteries
+0.20 Technique/Thuggery
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.

Thoughtcaster4.0 Encumbrance
T5 steamgun 1H weapon
Reqs Wil 20
Shoot
[Unique]
Psionic/Steamtech
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +5
Attack Speed 100%
Damage Multiplier 110%
Range +10
Projectile Speed +600%
On Hit:
* deal 63.72 mind damage (based on Mindpower) in a radius 1 around the target
Uses 2.0 Steam
While equipped:
offense ------
Steam Crit +5%
Mind Crit +5%
Steampower +15 (+3 eff.)
Mindpower +15 (+4 eff.)
other -------
Cooldown Vacuum Shot -2
Blunt Shot -3
On hitting with a mindstar, deal physical damage equal to your steampower in radius 1 around the target.
From body, mind. From mind, body.
This item has been sent to the Item's Vault.

Thundercrack (16/16, 143% power, 8 apr)3.0 Encumbrance
T5 shot ammo
[Unique]
Arcane/Steamtech
Weapon Damage 144% Range: 1.0x-1.2x
Uses 50% Cun, 70% Dex
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +8
Critical Rate +2.0%
Capacity 16
On Hit:
* a bolt of lightning strikes your target, dealing lightning damage to them and fire damage to those around them.
Through a combination of magic and airborne probes, these shots incite powerful bolts of lightning to strike your target from above, frying them and those around them!
This item has been sent to the Item's Vault.

Will of Ul'Gruth (0 def, 15 armour)1.5 Encumbrance
T5 hands armor
[Unique]
Arcane/Master
While equipped:
Stats +5 Str +5 Mag
offense ------
Damage +15% all
Ignore resists +10% all
defense ------
Armor +15
other -------
Masteries
+0.10 Corruption/Wrath
+0.10 Corruption/Brutality
Unarmed combat:
Weapon Damage 147% Range: 1.0x-1.4x
Uses 40% Cun, 40% Str, 10% Mag
40% Dex
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +10
Critical Rate +7.0%
Attack Speed 100%
On Hit: 20% Obliterating Smash level 3
Your Obliterating Smash can destroy walls.
Obliterating Smash:
Effective talent level: 3.0
Power cost 25 out of 25/25.
Range 3
Cooldown: 18
Travel.spd instantaneous
Is: a spell
Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 145% weapon damage to all targets.
Starting from talent level 5, all targets hit will have their armour and saves reduced by 16.
This attack can not miss.
These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands.
This item has been sent to the Item's Vault.

Steel Helm of Garkul (0 def, 6 armour)3.0 Encumbrance
T2 head armor
[Unique]
Nature
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +5 Str +4 Wil +5 Con
offense ------
Damage +10% physical
defense ------
Armor +6
Fatigue +8%
Physical save +12 (+6 eff.)
Spell save +12 (+9 eff.)
Mind save +12 (+6 eff.)
other -------
Masteries
+0.20 Technique/Thuggery
A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live.
This item has been sent to the Item's Vault.

Storm Bringer's Gauntlets (0 def, 5 armour)1.5 Encumbrance
T3 hands armor
[Unique]
Arcane
While equipped:
Stats +6 Mag
offense ------
Spell Crit +5%
Critical power +20.00%
Spellpower +12 (+6 eff.)
Damage +15% lightning
defense ------
Armor +5
Resistance +15% lightning
Unarmed combat:
Weapon Damage 126% Range: 1.0x-1.4x
Uses 40% Str, 40% Cun, 40% Dex
Damage Physical
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +10
Critical Rate +4.0%
Attack Speed 100%
On-hit +20 lightning
On Hit: 20% Chain Lightning level 2
On Hit: 15% Nova level 1
On Spell Hit: 10% Lightning level 1
Talent level: +1 to all lightning damage spells.
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.

Masochism (0 def, 0 armour)9.0 Encumbrance
T5 light armor
[Unique]
Arcane/Master
With a better grip it would be the destroyer of your enemies.
While equipped:
Stats +3 Cun +9 Mag
offense ------
Spellpower +10 (+5 eff.)
On-Hit 25 vim draining blight
When Hit 25 vim draining blight
defense ------
Physical save +10 (+5 eff.)
Spell save +10 (+9 eff.)
Mind save +10 (+5 eff.)
Disease Resist +100%
other -------
Max vim +25.00
Masteries
+0.20 Corruption/Sanguisuge
+0.20 Corruption/Blood
Reduces all damage by 7% of current vim or 50% of the damage, whichever is lower; but at the cost of vim equal to 5% of the damage blocked.
Current Bonus: 0
Blood Grasp:
Effective talent level: 5.0
Power cost 12 out of 12/12.
Range 10
Cooldown: 5
Travel.spd 2000% of base
Is: a spell
Description: Project a bolt of corrupted blood, doing 62.50 blight damage and healing you for 20% the damage dealt.
50% of the damage dealt will be gained as maximum life for 7 turns (before the healing).
The damage will increase with your Spellpower.
Stolen flesh,
Stolen pain,
To give it up,
Is to live again.
This item has been sent to the Item's Vault.
