
Eye of Winter (94% power, 18 apr, cold damage)Requires:
- Willpower 18
Infused by nature
3.00 Encumbrance.
[Unique]
Type: weapon / mindstar ; tier 2
It is part of a set of items.
Nature requires balance in these matters.
Power: 95% Range: 1.1x
Uses stats: 50% Wil, 30% Cun
Damage type: Cold
Mastery: Psiblades
Accuracy bonus: +0.2% crit chance (max 25%)
Accuracy is based on willpower for this weapon.
Armour Penetration: +18
Crit. chance: +5.0%
Attack speed: 100%
When wielded/worn:
Armour: +10
Changes resistances: -10% fire
Changes resistances penetration: +10% cold
Changes damage: +10% cold
Mindpower: +8 (+4 eff.)
Mental crit. chance: +4%
Talent on hit(mindpower): Winter's Fury (10% chance level 2).
This mindstar glows with a dim cool light, but seems somehow incomplete.
This item has been sent to the Item's Vault.

Crooked Club (129% power, 4 apr)Requires:
- Strength 20
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / mace ; tier 2
Power: 129% Range: 1.4x
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* Reduce targets accuracy and powers by 5 (stacks 5 times)
Damage (Melee): +14 % chance of confusion / +30 physical
When wielded/worn:
Accuracy: +12 (+6 eff.)
An oddly twisted club with a hefty weight on the end. There's something very strange about it.
This item has been sent to the Item's Vault.

Drake's Bane (156% power, 21 apr)Requires:
- Strength 16
Crafted by a master
3.00 Encumbrance.
[Unique]
Type: weapon / battleaxe ; tier 2
It must be held with both hands.
Power: 156% Range: 1.5x
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit chance (max 25%)
Armour Penetration: +21
Crit. chance: +2.0%
Attack speed: 100%
Damage against: +25% Dragon
When wielded/worn:
Changes stats: +6 Str
Reduced damage from: +25% Dragon
Physical save: +9 (+3 eff.)
Stun/Freeze immunity: +20%
Knockback immunity: +40%
The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide.
This item has been sent to the Item's Vault.

Essence of Bearness3.0
animal misc
[Unique]
Nature
Invoke your inner bearness.
Uses 100 power out of 100/100
The very essence of bearness!
This item has been sent to the Item's Vault.

Vargh Redemption0.1
T2 ring jewelry
[Unique]
Nature
While equipped:
Stats +4 Wil +6 Con
dps ----------
Dmg.mod +15% cold
----- def -----
Resists +10% nature +25% cold
---------- misc
Max.mana +20.00
Max.stam +20.00
Max.psi +20.00
Max.Air +50.00
Summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 10.86 cold and 11.95 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance.
Uses 60 power out of 60/60
This azure ring seems to be always moist to the touch.
This item has been sent to the Item's Vault.

Mighty Girdle1.0
T1 belt armor
[Unique]
Master
Some giant wraps would make you feel great.
While equipped:
----- def -----
Armour +4
Fatigue -10%
Max.HP +40.00
Knockbk- +40%
---------- misc
Max.enc +70
This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens.
This item has been sent to the Item's Vault.

Behemoth Hide (4 def, 6 armour)9.0
T2 light armor
Reqs Str 22
[Unique]
Master
While equipped:
Stats +5 Str +3 Con
----- def -----
Armour +6
Defense +4 (+1 eff.)
Rng.Def +8 (+3 eff.)
Fatigue +10%
Max.HP +45.00
HP.reg +2.00
Knockbk- +50%
---------- misc
Max.enc +20
Stam/turn +1.00
Max.stam +45.00
Size +1
A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special...
This item has been sent to the Item's Vault.

Sludgegrip (0 def, 0 armour)1.0
T1 hands armor
[Unique]
Nature
While equipped:
Stats +4 Cun +4 Wil
dps ----------
Mind.pwr +2 (+1 eff.)
Dmg.mod +5% nature
----- def -----
Resists +10% nature
Poison- +20%
---------- misc
Masteries
+0.20 Wild-gift/Slime
Unarmed combat:
Power 92% Range: 1.1x
Uses 40% Dex, 40% Str, 40% Cun
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +7
Crit +4.0%
Atk.spd 100%
On Hit: 35% Slime Spit 1
These gloves are coated with a thick, green liquid.
This item has been sent to the Item's Vault.

Focus Whip (118% power, 7 apr)3.0
T3 whip 1H weapon
[Unique]
Psionic
Power 119% Range: 1.1x
Uses 0% Mag, 10% Cun, 20% Wil
70% Dex
Dmg Mind
Mastery Exotic Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Acc uses Wil
Apr +7
Crit +5.0%
Atk.spd 125%
On Crit:
* Try to fry your enemies brain (25% chance to brainlock)
While equipped:
dps ----------
Mind.crit +3%
Mind.pwr +10 (+4 eff.)
Strike all targets in a line (for 100% weapon damage as mind) out to range 4.
Uses 10 power out of 10/10
A small mindstar rests at top of this handle. As you touch it, a translucent cord appears, flicking with your will.
This item has been sent to the Item's Vault.

Rope Belt of the Thaloren1.0
T2 belt armor
[Unique]
Nature
While equipped:
Stats +7 Cun +8 Wil
dps ----------
Mind.crit +15%
Mind.pwr +15 (+7 eff.)
---------- misc
Masteries
+0.20 Wild-gift/Harmony
The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers.
This item has been sent to the Item's Vault.

Destala's Scales (10 def, 0 armour)2.0
T3 cloak armor
[Unique]
Nature
While equipped:
Stats +6 Cun
dps ----------
Mind.pwr +6 (+3 eff.)
Dmg.mod +15% acid
Res.pen +10% acid
----- def -----
Defense +10 (+5 eff.)
---------- misc
Masteries
+0.20 Wild-gift/Venom drake aspect
On Nature Hit: 10% Acidic Spray 2
Dissolve:
Level 2.0
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage.
Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits.
Each point in acid drake talents also increases your acid resistance by 1%.
This talent will also attack with your shield, if you have one equipped.
This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally.
This item has been sent to the Item's Vault.

Nature's Blessing (8 def, 6 armour)9.0
T2 light armor
Reqs Str 20
[Unique]
Nature/Disrupt
While equipped:
Stats +3 Wil +4 Con
----- def -----
Armour +6
Defense +8 (+4 eff.)
Rng.Def +4 (+2 eff.)
Fatigue +8%
Resists +20% nature +25% arcane
Spell.save +18 (+9 eff.)
HP.reg +1.00
Heal.mod +20%
Stun/Frz- +25%
---------- misc
Masteries
+0.20 Wild-gift/Antimagic
Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic.
This item has been sent to the Item's Vault.
