
Uridozor the voratun dagger (45.5-59.15 power, 9 apr)Requires:
- Dexterity 48
Crafted by a master
1.00 Encumbrance.
0.80 Ego Multiplier.
[Unique]
Type: weapon / dagger ; tier 5
Base power: 45.5 - 59.1
Uses stats: 45% Str, 45% Dex
Damage type: Physical
Mastery: Dagger Mastery
Accuracy bonus: +0.5% APR / acc
Armour Penetration: +9
Physical crit. chance: +10.0%
Attack speed: 111%
When wielded/worn:
Accuracy: +7
Physical power: +9
Changes stats: +3 Dex / +2 Wil / +3 Cun / +2 Con
Changes resistances penetration: +4% physical
Changes damage: +3% mind
Disarm immunity: +18%
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Smolderoath the hardened leather armour (12 def, 10 armour)Requires:
- Strength 16
Crafted by a master
Infused by psionic forces
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 3
When wielded/worn:
Armour: +10
Defense: +12
Fatigue: +8%
Changes stats: +3 Cun
Damage when the wearer is hit: 28 physical
Changes resistances: +9% fire
Changes resistances penetration: +10% fire
Changes damage: +12% fire
Mental save: +18
Mindpower: +2
A suit of armour made of leather.
This item has been sent to the Item's Vault.

Fire Dragon Shield (16 def, 9 armour, 220 block)7.0
T4 shield armor
Reqs Shield usage training
Str 28
[Unique]
Nature/Master
Learn shield attack talent or enable 'Always show shield combat' to see combat stats.
While equipped:
dps ----------
On shield block:
* 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn.
Melee Ret 17 fire
----- def -----
Armour +9
Defense +16 (+8 eff.)
Rng.Def +15 (+8 eff.)
Fatigue +20%
Resists +35% fire
Affinity +15% fire
---------- misc
Talents +1 Block
On block: 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn.
This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal.
This item has been sent to the Item's Vault.

Rainsteel (30-39 power, 9 apr)1.0
T4 dagger 1H weapon
Reqs Dex 35
[Random Unique]
Nature/Psionic
Power 30.0 - 39.0 Physical
Uses 50% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +9
Crit +8.0%
Atk.spd 100%
Melee+ +8 cold +14 darkness
+23 nature
Against +11% Living
While equipped:
dps ----------
Dmg.mod +6% arcane +15% cold
Melee Ret 2 arcane
----- def -----
Resists +9% cold
Sharp, short and deadly.
This item has been sent to the Item's Vault.

dreamer's pair of hardened leather boots of evasion (6 def, 3 armour)2.0
T3 feet armor
[Ego++]
Master/Psionic
While equipped:
Stats +4 Cun +4 Wil
----- def -----
Armour +3
Defense +6 (+3 eff.)
Phys.save +8 (+2 eff.)
Spell.save +10 (+3 eff.)
Mind.save +8 (+2 eff.)
Evasion: (Instant)
Puts all charms on 30 cooldown
Level 3.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 20% chance to evade melee and ranged attacks and 9 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Eilinebretta (42-58 power, 6 apr)3.0
T5 longsword 1H weapon
Reqs Str 48
[Random Unique]
Master/Psionic
Power 41.5 - 58.1 Physical
Uses 100% Str
Acc+ +0.4% crit mult (max 40%)
Apr +6
Crit +5.0%
Atk.spd 100%
Melee+ +17 darkness
Against +17% Living
On Hit:
* 10 arcane resource burn
* 20% chance to reduce all saves and defense by 22
* Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
While equipped:
dps ----------
Res.pen +14% physical
Acc +18 (+9 eff.)
Apr +9
----- def -----
Resists +3% acid +3% fire
+6% darkness +9% mind
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

quiver of elven-wood arrows 'Xanunne' (24/24, 56-78 power, 14 apr)3.0
T4 arrow ammo
Reqs Dex 35
[Random Unique]
Arcane/Master
Power 55.5 - 77.7 Physical
Uses 70% Dex, 50% Str
Acc+ +0.2% crit chance (max 25%)
Apr +14
Crit +19.5%
Capacity 24
Proj.spd +200%
Ranged+ +14 light
Against +32% Undead
On Hit.r1 +16 blight
On Hit:
* Create an explosion dealing 138 cold damage (1/turn)
On Crit:
* Wound the target dealing 67 physical damage across 5 turns and reducing healing by 50%
While equipped:
---------- misc
Reload +2
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

restful steel amulet of magic (+4) =+4 mag=0.1
T2 amulet jewelry
[Ego]
Arcane/Master
While equipped:
Stats +4 Mag
----- def -----
Fatigue -5%
HP.reg +2.00
Amulets make your neck look great!
This item has been sent to the Item's Vault.

Spelldrinker (27-35 power, 8 apr) =+6 mag=1.0
T3 dagger 1H weapon
[Unique]
Arcane
Power 27.0 - 35.1 Physical
Uses 45% Cun, 5% Mag, 55% Dex
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +8
Crit +9.0%
Atk.spd 100%
On Hit: 15% Disperse Magic 1
On Hit:
* steals up to 50 mana from the target
While equipped:
Stats +6 Cun +6 Mag
----- def -----
Resists +12% arcane
Spell.save +12 (+6 eff.)
Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power.
Passed on and on, this blade has developed a thirst of its own.
This item has been sent to the Item's Vault.

wizard's gold ring of clarity =+4 mag=0.1
T3 ring jewelry
[Ego]
Arcane/Psionic
While equipped:
Stats +4 Mag
----- def -----
Spell.save +8 (+4 eff.)
Mind.save +5 (+2 eff.)
Confus- +30%
Rings make your fingers look great!
This item has been sent to the Item's Vault.

dwarven-steel longsword of the mystic (23-32 power, 4 apr) =+6 mag=3.0
T3 longsword 1H weapon
[Ego]
Arcane
Power 23.0 - 32.2 Physical
Uses 100% Str
Acc+ +0.4% crit mult (max 40%)
Apr +4
Crit +3.5%
Atk.spd 100%
While equipped:
Stats +6 Mag +2 Wil
dps ----------
Spell.pwr +9 (+5 eff.)
Sharp, long, and deadly.
This item has been sent to the Item's Vault.

alchemist's hardened leather gloves (0 def, 2 armour) =+4 mag=1.0
T2 hands armor
[Ego+]
Arcane
While equipped:
Stats +4 Mag +3 Wil
dps ----------
Melee+ 5 acid 6 fire 5 cold
4 lightning
----- def -----
Armour +2
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat.
This item has been sent to the Item's Vault.

cashmere wizard hat of the Brotherhood (2 def, 0 armour) =+3 mag=2.0
T3 head armor
[Ego+]
Arcane
While equipped:
Stats +3 Mag +3 Con
dps ----------
Dmg.mod +8% arcane
----- def -----
Defense +2 (+1 eff.)
Arcane Eye: (Instant)
Puts all charms on 9 cooldown
Level 5.0
Pwr.cost 9 out of 10/10.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Summons an ethereal magical eye at the designated location that lasts for 25 turns.
The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 9 range around it.
It does not require light to do so, but it cannot see through walls.
Casting the eye does not take a turn.
Only one arcane eye can exist at any given time.
At level 4, if cast on a creature it will follow it until it expires, or until the creature dies.
At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects.
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

enhanced dwarven-steel greatsword of enduring (36-58 power, 2 apr) =2h statstick=3.0
T3 greatsword 2H weapon
[Ego++]
Nature
Power 36.5 - 58.4 Physical
Uses 120% Str
Acc+ +0.4% crit mult (max 40%)
Apr +2
Crit +3.5%
Atk.spd 100%
While equipped:
Stats +9 Str +7 Dex +9 Mag
+14 Wil +12 Cun +23 Con
----- def -----
Max.HP +69.00
Massive two-handed swords.
This item has been sent to the Item's Vault.

enhanced dwarven-steel dagger of dampening (18-23 power, 7 apr) =1h statstick=1.0
T3 dagger 1H weapon
[Ego+]
Nature/Disrupt
Power 17.5 - 22.8 Physical
Uses 50% Cun, 50% Dex
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +7
Crit +6.0%
Atk.spd 100%
While equipped:
Stats +9 Str +5 Dex +5 Mag
+5 Wil +5 Cun +3 Con
----- def -----
Resists +11% acid +10% lightning
+9% cold +10% fire
+4% all
Spell.save +8 (+4 eff.)
Sharp, short and deadly.
This item has been sent to the Item's Vault.

spiritwalker's hardened leather belt =+5 mag=1.0
T3 belt armor
[Ego+]
Arcane
While equipped:
Stats +5 Mag
---------- misc
Mana/turn +0.27
Max.mana +31.00
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Spellhunt Remnants (3 def, 4 armour)1.5
T3 hands armor
Reqs Heavy armour training
[Unique]
Disrupt/Master
While equipped:
Stats +6 Cun +6 Wil
dps ----------
Mind.crit +9%
Mind.pwr +8 (+3 eff.)
Dmg.mod +15% nature
Res.pen +15% nature
----- def -----
Armour +4
Defense +3 (+1 eff.)
Spell.save +8 (+4 eff.)
Max.HP +60.00
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Can't be worn by those with arcane powers.
Destroy an arcane item (of a higher tier than the gauntlets).
Uses 1 power out of 150/150
These voratun gauntlets appear to have suffered considerable damage. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence.
This item has been sent to the Item's Vault.

Petrified Wood0.0
T4 red gem
[Unique]
Nature
While equipped:
Stats +25 Con
Resists +10% cold +25% nature
+10% darkness
Crit.dmg- 23.00%
Item imbue powers:
Stats +25 Con
Resists +10% cold +25% nature
+10% darkness
Crit.dmg- 23.00%
Latent Damage Type: Fire
A piece of the scorched wood taken from the remains of Snaproot.
This item has been sent to the Item's Vault.

Lightvein (0 def, 3 armour) =+3 mag=2.0
T3 feet armor
[Rare]
Arcane
While equipped:
Stats +3 Mag +1 Wil +1 Cun
----- def -----
Armour +3
Resists +20% light
---------- misc
Spell.cld 10%
Light +2
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Frost Lord's Chain0.1
T5 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.pwr +12 (+2 eff.)
Dmg.mod +12% cold
Melee Ret 10 cold
----- def -----
Resists +25% cold
Ice.pen +20%
Stun/Frz- +30%
---------- misc
Talents +2 Shivgoroth Form
Gives all your cold damage a 20% chance to freeze the target.
This impossibly cold chain of frost-coated metal radiates a strange and imposing aura.
This item has been sent to the Item's Vault.

barbed quiver of elven-wood arrows of annihilation (19/19, 63-88 power, 26 apr)3.0
T4 arrow ammo
[Ego++]
Master
Power 63.0 - 88.2 Physical
Uses 50% Str, 70% Dex
Acc+ +0.2% crit chance (max 25%)
Apr +26
Crit +19.5%
Capacity 19
Proj.spd +200%
On Crit:
* Wound the target dealing 150 physical damage across 5 turns and reducing healing by 50%
Arrows are used with bows to pierce your foes to death.
This item has been sent to the Item's Vault.

Shoes of Moving Slowly (0 def, 0 armour)2.0
T4 feet armor
[Unique]
Unknown
While equipped:
Stats +8 Mag +8 Wil
dps ----------
Spell.pwr +5 (+1 eff.)
----- def -----
Armour +0
Defense +0 (+0 eff.)
Fatigue +3%
Knockbk- +100%
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
Combine it with the Shoes of Moving Quickly.
Fast does not always win.
Rumoured to be able to combine with the Shoes of Moving Quickly.
This item has been sent to the Item's Vault.

Forbidden Tome: "The Day It Came"2.0
forbidden tome
[Unique]
Unknown
Read the book.
The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost?
This item has been sent to the Item's Vault.

Mucuskiss (96% power, 24 apr, nature damage)3.0
T3 mindstar 1H weapon
Reqs Wil 24
[Random Unique]
Nature/Psionic
Power 96% Range: 1.1x
Uses 50% Wil, 30% Cun
Dmg Nature
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +24
Crit +3.5%
Atk.spd 100%
Melee+ +12 nature
On Crit.r2 +8 nature
While equipped:
Stats +2 Str +3 Dex +3 Mag
+4 Wil +7 Cun +2 Con
dps ----------
Mind.crit +3%
Crit.mult +13.00%
Mind.pwr +6 (+6 eff.)
Melee+ 4 lightning
Dmg.mod +5% nature +7% lightning
Res.pen +4% nature +12% lightning
----- def -----
Resists +12% lightning +4% nature
+9% blight
---------- misc
Talents +1 Attune Mindstar
Masteries
+0.10 Wild-gift/Harmony
Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics.
Using mindstars in the offhand does not incur the normal offhand damage penalty.
This item has been sent to the Item's Vault.

Ivirinn4.0
T2 sling 1H weapon
Reqs Dex 16
Shoot
[Random Unique]
Nature/Disrupt/Master
Acc+ +0.2% base dam (max 20%)
Atk.spd 100%
Range +7
While equipped:
Stats +6 Con +7 Wil
dps ----------
Dmg.mod +19% physical
Res.pen +10% physical
Apr +1
----- def -----
Resists +8% acid +10% lightning
+9% cold +7% fire
+3% all
Spell.save +6 (+2 eff.)
Max.HP +10.00
---------- misc
Reload +3
Cooldown Fragmentation Shot -2
Pin Down -1
Slings are used to hurl stones or metal shots at your foes.
This item has been sent to the Item's Vault.

Bleakpeal of the Blightspawn1.0
T3 belt armor
[Random Unique]
Nature/Master/Psionic
While equipped:
Stats +2 Wil
dps ----------
On Melee Ret:
* 25% chance to reduce strength, dexterity, and constitution by 22
* 32% chance to reduce damage dealt by 7%
----- def -----
Armour +8
Defense +8 (+8 eff.)
Resists +8% lightning
+10% temporal
Phys.save +10 (+5 eff.)
Mind.save +8 (+4 eff.)
Die.at -20.00 life
Max.HP +48.00
Blind- +10%
Pinning- +20%
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Vestments of the Conclave (0 def, 0 armour) =+6 magic=2.0
T2 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Mag
dps ----------
Spell.crit +15%
Spell.pwr +15 (+5 eff.)
Dmg.mod +15% arcane
----- def -----
Resists +9% all
An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it.
It was made by Humans for Humans; only they can harness the true power of the robes.
This item has been sent to the Item's Vault.

dragonbone starstaff 'Silereda' (136% power, 6 apr, physical element)5.0
T5 staff 1H weapon
[Random Unique]
Arcane/Master
Power 137% Range: 1.2x
Uses 80% Mag
Dmg Physical
Mastery Staff Mastery
Acc+ +1.0% proc dam (max 200%)
Apr +6
Crit +5.0%
Atk.spd 100%
While equipped:
dps ----------
Phys.crit +8.0%
Spell.crit +8%
Phys.pwr +12 (+12 eff.)
Spell.pwr +28 (+7 eff.)
Dmg.mod +30% physical
Phasing +19%
Acc +10 (+5 eff.)
----- def -----
Armour +8
Hardiness +7%
Defense +18 (+6 eff.)
Resists +3% fire +6% darkness
+2% physical
Shield.pwr +13%
Phys.save +9 (+5 eff.)
Spell.save +6 (+2 eff.)
---------- misc
Talents +1 Command Staff
Staves designed for wielders of magic, by the greats of the art.
This item has been sent to the Item's Vault.
