Difference between revisions of "Combat accuracy (talent)"

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{{Ability_box|image=Weapon combat.png|name=Combat accuracy|category_type=[[Technique (category type)|Technique]]|category=[[Combat training (category)|Combat training]]|desc=Increases the accuracy of unarmed, melee and ranged weapons by X.}}
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{{Ability_box
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|name=Combat Accuracy
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|image=Weapon combat.png
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|category_type={{ct|Technique}}
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|category={{c|Combat Training}}
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|game_version=1.7.6
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|require=Level (0, 4, 8, 12, 16)
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|use_mode=Passive
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|desc=
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Increases the accuracy of unarmed, melee and ranged weapons by {{cts|14|55}}.
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|avail=Note that both [[Adventurer]] and [[Wanderer]] classes begin with {{c|Combat Training}} unlocked
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|avail.classes=It would be easier to list the classes that ''don't'' have it by default: The entire {{mc|Mage}} metaclass—[[Alchemist]], [[Archmage]], [[Necromancer]]; plus [[Doomed]], [[Corruptor]], [[Anorithil]], [[Oozemancer]], [[Paradox Mage]], and [[Solipsist]]
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|avail.shops=[[Last Hope]] ([[Age of Ascendancy]]), [[Kruk Pride]] ([[Embers of Rage]])
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}}

Latest revision as of 19:35, 5 November 2025

Combat Accuracy
Weapon combat.png
Game Version 1.7.6
Category Type Technique
Category Combat Training
Requirements Level (0, 4, 8, 12, 16)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Increases the accuracy of unarmed, melee and ranged weapons by 14–55cTS.
Availability Note that both Adventurer and Wanderer classes begin with Combat Training unlocked
Classes 
It would be easier to list the classes that don't have it by default: The entire Mage metaclass—Alchemist, Archmage, Necromancer; plus Doomed, Corruptor, Anorithil, Oozemancer, Paradox Mage, and Solipsist
Shops/Towns
Last Hope (Age of Ascendancy), Kruk Pride (Embers of Rage)