Archmage
Archmage | |
---|---|
Metaclass | Mage |
Locked | Yes |
Starting Life | 100 |
Life Rating | -4 |
Stat Modifiers | |
Strength | 0 |
Dexterity | 0 |
Constitution | 0 |
Magic | +5 |
Willpower | +3 |
Cunning | +1 |
Archmage is a class introduced in the base game. It must be unlocked by completing the quest An apprentice task.
Contents
Locked Description
Hated, harrowed, hunted, hidden...
Our ways are forbidden, but our cause is just.
In our veiled valley we find solace from the world's wrath, free to study our arts.
Only through charity and friendship can you earn our trust.
Description
An Archmage devotes his whole life to the study of magic above anything else.
Most Archmagi lack basic skills that others take for granted (like general fighting sense), but they make up for it by their raw magical power.
Archmagi start with knowledge of many schools of magic. However, they usually refuse to have anything to do with Necromancy.
Most Archmagi have been trained in the secret town of Angolwen and possess a unique spell to teleport to it directly.
Their most important stats are: Magic and Willpower
New Class Unlocked Description
Magic has not disappeared from Maj'Eyal with the end of the Spellhunt.
During the Age of Dusk, as the Spellhunt was nearing its end, a powerful mage of the Kar'Krul, Linaniil, created a safe haven for the few remaining mages of all races.
This place is Angolwen, the City of Magic, and for over two thousands years has taught magic to preserve and expand it.
You have been told this story and can now create new characters with the Archmage class.
Archmagi are the pinnacle of spellcasters, attuned to the magical properties of the world. Class features:
- Cast elemental spells to burn your foes to death or freeze them
- Summon the powers of Space and Time to protect and cripple
- Dabble in Phantasms and Illusions
- Manipulate the forces of magic themselves
All mages use mana to cast their spells. It slowly replenishes over time.
Starting Equipment
- Elm Staff
- Linen Robe
- Manasurge Rune (Increases mana regeneration by 820% for 10 turns and instantly restores 41 mana, 15 turn cooldown)
Starting Talents
- Manathrust (1)
- Flame (1)
- Lightning (1)
- Phase Door (1)
Talent Categories
Classes
Classes | |||||||||||
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Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |